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Apple advises developers on iTunes Connect holiday shutdown

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Apple has sent out their customer note to app developers that iTunes Connect, the web-based backend for managing app submission, updating, and reporting, will once again shut down for a week.

iTunes Connect will be temporarily shut down from Thursday, December 22 to Thursday, December 29 for the winter holidays.

During this shutdown, the following functionality will be unavailable:

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iTunes Connect rolls out new features for iPhone, iPad developers

Apple has announced a few new features for iTunes Connect, their back-end iPhone and iPad app management portal, in an effort to provide better management and reporting for developers.

New Metadata Rejected App Review Status: You can now resolve metadata issues that have been identified by the App Review team without having to recompile and resubmit a new binary for review.

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Apple adds iTunes App Store in 33 more countries

Apple has sent out a note to developers telling them they can now peddle their iTunes App Store wares in an additional 33 countries, namely:

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iTunes Connect closed on Wednesday, July 13. May affect app availability, App Store access

Apple has sent out a note to developers advising them that iTunes Connect, the back end interface for managing App Store apps, will be down for maintenance on Wednesday, July 13 from 9 a.m. to 4 p.m. PDT. They also warn that some countries will lose App Store access, and price changes might cause apps to temporarily become unavailable.

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Reminder: Why there won't be any new or updated iPhone or iPad apps or games this week

iTunes Connect is closing for the holidays tomorrow -- from Thursday, December 23 to Tuesday, December 28 to be exact -- and that means there won't be any new iPhone, iPod touch, or iPad apps, games, or updates next week.

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Publishers cut game prices, hope to secure top spot before App Store holiday freeze

EA recently lowered the price of roughly 70 of their iPhone and iPad App Store games to $0.99, now Gamevil and Namco have also reduced their prices and as the holiday iTunes Connect deadline fast approaches, more may follow. Mike Schramm from TUAW explains why:

Apple is freezing the charts on December 23rd, which means that any games in the top 200 at that time will remain there over the all-important Christmas holiday, the point at which we've seen the biggest jumps in App Store sales (due to all the new hardware out there under the tree).

So when everyone gets their brand new iPhone, iPod touch, and iPad and heads over to the App Store to get their game on, those top selling, top free, and top grossing leaderboards are going to be marketing gold.

List of Namco [iTunes link] sales after the break. Now who's next?


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Apple announces new iTunes Connect features, iAd for developers

Apple's newly renamed iOS Developer News feed has released two notes today, one on exciting new features in iTunes connect, and the other announcing iAd for Developers -- a great way to promote apps, in apps.

iTunes connect is gaining the following:

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iTunes App Store begins accepting iOS 4-compatible apps for review

Apple has sent out a notice to developers advising them that the iTunes App Store has begun accepting iOS 4 binaries for submission and review:

Submit your iOS 4 apps for review so they can be ready for sale when iOS 4 is available to iPhone and iPod touch users. Make sure you have built and tested your applications using iOS 4 and iPhone SDK 4 GM seed, which you can download from the iPhone Dev Center.

Log in to iTunes Connect and upload your iOS 4 applications today.

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Apple releases iTunes Connect Developer Guide 5.5

Apple has released iTunes Connect Developers Guide 5.5, with updated information on the iPad and iTunes connect features. Developers can download it via the iTunes Connect home page. (Here's the direct PDF link). Updates include:

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Apple iTunes App Store: Now Accepting iPad Apps!

An email has been sent out to developers telling them Apple is now accepting application submissions for the iPad App Store -- a special category of the existing iTunes App Store for iPhone and iPod touch. 9to5Mac has the text:

iPad will begin shipping soon and your opportunity to be part of the grand opening of the iPad App Store starts today. Submit your iPad app now for an initial review by the App Review Team and receive feedback on its readiness for the grand opening. Submit Your App by March 27.

  • Build and test your iPad app using iPhone SDK 3.2 beta 5 available on the iPhone Dev Center. Only iPad apps built with iPhone SDK 3.2 beta 5 will be accepted for this initial review.

  • Upload your distribution signed app through iTunes Connect by Saturday, March 27, 5pm PDT.

  • The App Review Team will review your app on iPad and email you details about the readiness of your app.

  • You will also receive additional information about submitting your app for final review before iPad ships.

  • Only apps submitted for the initial review will be considered for the grand opening of the iPad App Store.

As TUAW points out, however, there's some risk involved:

the simulator uses many Macintosh frameworks and libraries, offering features that are not actually present on the iPhone. Applications that appear to be completely operational and fully debugged on the simulator may flake out or crash on the device itself. You simply cannot fully debug any program solely by using the simulator and be assured that the software will run bug-free on the iPhone. Here at TUAW central, we're assuming (or at least hoping) that Apple will be testing device builds on real devices.

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