Vectrex Regeneration makers seek Kickstarter backing for ColecoVision iOS project

Rantmedia Games came onto the iOS games scene in 2012 with the release of Vectrex Regeneration, an iOS recreation of the Vectrex, a video game console from the 1980s. Now they've gone to Kickstarter for their next project: a recreation of another 1980s-era video game system, the ColecoVision.

Rantmedia has acquired the license to the ColecoVision system from Coleco Holdings, and has also acquired the rights to what it calls "a huge list of games" that will be included in the initial release:

  • Antarctic Adventure
  • BlackJack/Poker
  • Bump 'n' Jump
  • Brain Strainers
  • Destructor
  • Fortune Builder
  • Frenzy
  • Jumpman
  • Jumpman Junior
  • Jungle Hunt
  • Montezuma's Revenge
  • Ms. Space Fury
  • Pepper II
  • Space Fury
  • Super Action Boxing
  • Super Action Football
  • Super Action Baseball
  • Super Action Soccer
  • Zaxxon

The ColecoVision debuted in the summer of 1982. An 8-bit video game console designed to compete with products from Atari and Mattel, the ColecoVision was a runaway hit in its first year of release, moving more than 1 million units. But its release was ill-timed - the video game market would experience a devastating crash in 1983.

I have a special place in my heart for ColecoVision. While my friends had largely gotten Atari 2600 and Mattel Intellivision consoles, the ColecoVision was the first video game system I could call my own. I remember spending hours in front of it playing games like Donkey Kong (which came bundled with the system), Zaxxon and more.

I've played Vectrex Regeneration at length. It's one of the best emulators in the App Store, and really does a fantastic job of recreating the experience of using one of the most unusual consoles of the 80s era - the Vectrex was an entirely integrated system that included its own black and white screen and rendered vector graphics similar to coin-op games like Asteroids. I have little doubt that Rantmedia can develop a terrific ColecoVision emulator if they can get the scratch together to bring the product to fruition.

Peter Cohen

Managing Editor of iMore, Mac and gaming specialist and all-around technologist. Follow him on Twitter @flargh

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Vectrex Regeneration makers seek Kickstarter backing for ColecoVision iOS project

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I loved the ColecoVision but 250k seems like a ludicrous amount to spend for creating an emulator for iOS (maybe iOS development is a lot more expensive than I think it is).

Given the size of the controller, I'm guessing this would be iPad only?

If you're curious as to why the project costs so much, make sure to visit the Kickstarter page. Since I posted this article they updated it with information on how the money will be used. They've also added some stretch goals for Android users.

Richard-- Good iOS developers start at $75/hour. If they can't get their price developing fun apps you like, they'll get it from companies that want to spy on you and/or sell you crap you don't want. What's it going to be?

I'm shocked this Kickstarter is doing so poorly. These guys and girls did a great job with Vectrex Regeneration, and ColecoVision is an equally well-loved system (and along with Vectrex, the last major US console before the crash).