Apple announces its WWDC20 Swift Student Challenge winners
What you need to know
- Apple has announced there are 350 Swift Student Challenge Winners.
- The winners come from a total of 41 different countries.
- Apple has highlighted some of the winners in a Newsroom post.
Apple today announced that there are no fewer than 350 WWDC20 Swift Student Challenge winners coming from as many as 41 different countries. Apple also shared some of those winners and their stories in a new Newsroom post.
Apple highlighted three teenagers who created some impressive apps for the challenge, including one that is designed to make it easier for people who have been sexually assaulted to seek help when they need it.
Palash Taneja, 19, contracted dengue fever four years ago and wanted to create an app that would be able to predict the spread of similar diseases. So he did.
Devin Green, 18, was struggling to get up in the morning while learning from home. So he created an app that ensured he would – just to shut off the world's most annoying alarm.
You can find out all about these apps in Apple's Newsroom post and there will be tons of WWDC content here on iMore early next week, too.
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Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too. Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.