Apple updates its Design Resources page with PNG files for non-Photoshop users

Apple Design Resources Png Files
Apple Design Resources Png Files (Image credit: Mike Stern)

What you need to know

  • Apple has updated its Design Resources page with links to PNG files.
  • The Design Resources page already had files designed for Photoshop.
  • PNG files give non-Photoshop users access to the same resources.

Apple has updated its Design Resources page to add a new collection of files in PNG format, removing the reliance on Photoshop. The move means that developers can now use PNG files to create promotional artwork for their apps.

Apple offers resources like device frames, giving developers a leg-up when they're making promo materials. The frames have the outline of iPhones, iPads, Macs, and more so developers only need to add their own screenshots to the mix. Previously those resources were offered in the PSD Photoshop file format — that's no longer the case, as shared by Apple Design Evangelist Mike Stern on Twitter.

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While this won't be something that most people will make use of, it'll be a welcome addition for developers who don't want to use Photoshop.

Apple also offers badgets and logos that can be used on developer websites and in apps. Those include logos for Apple Music, Apple Pay, Apple Watch, and more.

Oliver Haslam

Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too.

Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.