The Banner Saga will be released for touchscreen tablets, including the iPad later this year, but as it turns out, the team at Stoic Games has been planning to bring the game to tablets since its inception. John Watson, co-founder and technical director at Stoic Games, talked with me about the process of bringing The Banner Saga to tablets, along with the always tricky question on how the game will be priced for the iPad, and more.
First, The Banner Saga began as a PC and Mac RPG. When the game was first developed, was the plan to extend its platforms to tablets or did that come later in the cycle?
Although we eventually decided to focus on PC for our initial release, we designed all of our scenes, textures, and user interfaces at retina resolution for future iPads, in particular the current generation of iPad. Our user interfaces are all authored at 2048x1536.
What kind of things did the development team have to do to make The Banner Saga work for touchscreen-based tablets?
For people who may be unfamiliar with the game, can you give us a brief description of The Banner Saga?
How difficult was it to port the game to run on tablets, some of which may not have the same kinds of hardware power found on a PC or Mac?
Will the tablet version just offer the single player content or will it also include the multiplayer component as well?
We have seen prices of PC games ported to tablet go as high as $20. Will The Banner Saga also have a relatively high price point and if so how hard is it to price the game so that it will appeal to tablet users, who usually purchase games for only a few dollars, or even for free?
Will there be any additional content added for the tablet version of The Banner Saga?
Finally, can you tell us what's next for Stoic Games?
Thanks, John, for taking the time to answer our questions! You can grab The Banner Saga for the Mac right now on Steam, and look for it on the iPad later this year!