Triangle Strategy roster: How to recruit all playable characters to your team

During the course of Triangle Strategy's story, players will have the opportunity to encounter dozens of different playable characters, although you can only have a specific number of party members at any given time. Not to mention, the game is governed by convictions of Utility, Morality, and Liberty, so you might attract different characters to your side depending on the choices you make. From what we've been able to tell, there are 30 recruitable characters total, but it's impossible to get them all on your team within one playthrough. Here's how they stack up against each other and how to recruit them.
Triangle Strategy Character tier list
As a bonus, we've made this tier list based on our own experiences with Triangle Strategy characters. Most characters can be useful if the player employs the right tactics and has the right dynamic set up between teammates. It's also good to note that characters that aren't particularly powerful at first can become incredibly powerful if leveled up correctly.
Tier | Character |
---|---|
S | Serenoa, Frederica, Anna, Erador, Ser Maxwell |
A | Roland, Narve, Lionel, Geela, Hughette, Benedict, Archibald, Avlora |
B | Hossabara, Julio, Medina, Rudolph, Ezana, Piccoletta, Cordelia, Travis, Trish, Quahuag, Flanagan, Groma |
C | Corentin, Jens, Milo, Decimal |
D | Giovanna |
Character recruitment
While there are 30 playable characters in Triangle Strategy, they are unlocked in different ways. Some characters join your team based on a big story decision you make while others will only join your team if Serenoa's Conviction Requirements for Morality, Utility, and/or Liberty have been met. We have a separate guide on how to gain points on Morality, Utility, and Liberty if you'd like to check it out.
You earn points in these areas based on the decisions you make and the things you say throughout the course of your game. However, you cannot tell what kind of points your decisions will make nor can you check your current Conviction Requirements points at any time. This leads to a lot of replayability, which is one of the reasons Triangle Strategy is one of the best Nintendo Switch games out there.
How to recruit all playable characters in Triangle Strategy
Character | Information |
---|---|
Serenoa Wolffort | Starting Class: Swordsman Starting Weapon: Longsword Abilities: Delaying Strike, Pursuit Stance, Hawk Dive, Counter Stance, Sweeping Slash, Strength in Numbers Aptitude: Has balanced offensive and defensive stats. He can lead a charge, but should have a supporter nearby. How to recruit: Available from the start. |
Benedict Pascal | Starting Class: Tactician Starting Weapon: Cane Sword Abilities: Raging Beast, Bulwark, Bird of Prey, Now...!, Initial TP+, Twofold Turn Aptitude: How to recruit: Available from the start. |
Frederica Aesfrost | Starting Class: Pyromancer Starting Weapon: Tome of Fire Abilities: Blessing of Fire, Scorch, Flame Shield, Blazing Chains, Fire Eater, Pillars of Fire. Aptitude: How to recruit: Win "Beset by Brigands" battle. |
Geela Breisse | Starting Class: Physician Starting Weapon: Rod Abilities: Cure Wounds, For Those in Need, Haste, Sanctuary, Heal what Ails You, Mend Wounds Aptitude: How to recruit: Win "Beset by Brigands" battle. |
Roland Glenbrook | Starting Class: Spear Knight Starting Weapon: Lance Abilities: Knight's Bane, Double Thrust, Rush, Opportune Attack, Pushback, Flash of Steel Aptitude: How to recruit: Get to the "To Arms, Brave Warriors" battle in Chapter 2. |
Hughette Bucklar | Starting Class: Hawkbow Starting Weapon: Shortbow Abilities: Hawk's Bane, Binding Arrow, Fell Swoop, Shadowstitching Arrow, A Rise in Range, Focus Aptitude: How to recruit: Get to the battle in Chapter 2 called, "To Arms, Brave Warriors." |
Erador Ballentine | Starting Class: Shieldbearer Starting Weapon: Kite Shield Abilities: Provoke, Sprint, Steelback, Ram Foe, Physical Counter, On the Attack Aptitude: How to recruit: Get to the battle in Chapter 1 called "A Young Hawk Soars." |
Anna Pascal | Starting Class: Spy Starting Weapon: Iron Dagger Abilities: Act Twice, Throw Poison, Take Cover, Surmount, Slumber Stab, Remain and Recover Aptitude: How to recruit: Get to the battle in Chapter 1 called "A Young Hawk Soars." |
Corentin Jennar | Starting Class: Cryomancer Starting Weapon: Tome of Ice Abilities: Blessing of ICe, Icy Breath, Frosty Fetters, Wall of Ice Aptitude: How to recruit: Get to Part 2 of the Chapter 3 battle called "Apprehending the Rebels" after taking the Hyzante Route. |
Rudolph Mueller | Starting Class: Hunter Starting Weapon: Longbow Abilities: Straight Shot, Steel Trap, Fight or Flight, Thrill of the Hunt Aptitude: How to recruit: Get to Part 2 of the Chapter 3 battle called "Subduing the Smugglers" after taking the Aesfrosti Route. |
Hossabara Freyya | Starting Class: Mounted Healer Starting Weapon: Six-edged Staff Abilities: Knight's Bane, Be Brave, Cleave, Trekking for TP, Pushback, Desperate Defense, Up and Up Aptitudes: Heals alies within range and heals herself and an ally whenever she performs a follow-up attack. How to recruit: Serenoa must have acquired the required Conviction Requirements points of 275 Utility and 110 Liberty. |
Julio Wrightman | Starting Class: Advisor Starting Weapon: Curved Blade Abilities: Moment of Truth, Not on My Watch, K.O. TP+, Finish Them!, TP Barrier, Best Regards, Inheritor Aptitude: Grants TP to allies and lowers enemy TP. How to recruit: Serenoa must have acquired the 275 Morality and 110 Utility Conviction Requirements points. |
Jens Macher | Starting Class: Artisan Starting Weapon: Hammer Abilities: Spring Trap, Ladder, Constricting Net, Ensnaring the Enemy, Slumber Strike, Ladder II, Hale and Hearty Aptitude: Places ladders to make shortcuts and sets both traps and automatic turrets. How to recruit: Serenoa must have acquired the required 275 Morality Conviction Requirements points. |
Narve Oparyn | Starting Class: Sage Starting Weapon: Oak Rod Abilities: Whirlwind, Sanctuary, Icy Breath, Spark, Pierce Defenses, Scorch, Extending Your Reach Aptitude: Casts spells of every element and can change enemies' orientation using wind magic. How to recruit: Serenoa must have acquired 110 Morality and 275 Liberty Conviction Requirements points. |
Medina Alliam | Starting Class: Apothecary Starting Weapon: Knife Abilities: HD Physick, Double Items, Long Toss, Poison Pellet, Fast-Acting Medication, TP Physick, Lady Luck Aptitude: Increases potency of healing items and can use items twice in one turn. How to recruit: Serenoa must have acquired 500 Morality and 400 Liberty Conviction Requirements points. |
Lionel Khapita | Starting Class: Wordsmith Starting Weapon: Whip Abilities: Charm, Ruffle Feathers, Lucky Find, Inciting Whispers, Brute Force, Treasure and HP, Endless Speech Aptitude: Can infuriate foes or tempt them to defecting. Also collects an extra bit of coin along with spoils. How to recruit: Serenoa must have acquired the required Conviction Requirements points of 400 Utility. |
Ezana Q'linka | Starting Class: Shamaness Starting Weapon: Spirit Master Abilities: Rite of Lightning, Rite of Wind, Accursed Strike, Rite of Rain, Rite of Tempests, Pierce Defenses, Rite of Luck Aptitude: Excels at wind and lightning magic. Also can summon rainstorms and tempests to turn the tide of battle. How to recruit: Serenoa must have acquired 400 Utility and 500 Liberty Conviction Requirements points. |
Archibald Genoe | Starting Class: Bow Adept Starting Weapon: Bow of Serenity I Abilities: Edged Arrow, Sniper, Arrow Spray, Second Sight, Sticky Arrow, Inescapable Arrow, A Swift End Aptitude: Deals more damage to distant enemies and his bow has increased range. How to recruit: Serenoa must have acquired 400 Morality and 500 Utility Conviction Requirements points. |
Groma Jurgina | Starting Class: Brawler Starting Weapon: Fists of Destruction Abilities: Evade Detection, Sweeping Kick, Eliminate and Evade, Energy Wave, Lure In, Cross Counter, Desperate Evasion Aptitude: Counterattacks when evading a physical attack and can slip deftly between foes. How to recruit: Serenoa must have acquired the required Conviction Requirements points of 1,050 Utility and 750 Liberty. |
Flanagan Grutte | Starting Class: Hawkshield Starting Weapon: Rook Shield Abilities: Hawk's Bane, Shielding Stance, Fortify, Ironclad, Shield Bash, Aerial Assault, Safe Haven Aptitude: Draws the enemy's attacks and stands strong against head-on attacks. How to recruit: Serenoa must have acquired 1,050 Morality and 750 Utiilty Conviction Requirements points. |
Decimal | Starting Class: Mathematician Starting Weapon: Telescope Abilities: Automaton's Artifice, Charge TP (Passive), Target HP3, Target HP4, Target HP5, Assist TP0, Target Height 5+ Aptitude: Immune to status ailments and possesses abilities with wide range that trigger depending on the target's HP or TP. How to recruit: Serenoa must have acquired 1,600 Morality Conviction Requirements points. |
Giovanna Koppel | Starting Class: Geologist Starting Weapon: Pickaxe of Passion Abilities: Trekking for TP, Rock Toss, Ivy Beam, Splash, TP to Power, Scorched Earch, Gelid Barrage Aptitude: Her usable abilities change with the terrain under her feet and the greater her TP, the greater her attack power. How to recruit: Serenoa must have acquired 1,600 Liberty Conviction Requirements points. |
Quahaug | Starting Class: Clairvoyant Starting Weapon: Space-Time Scepter Abilities: Remain and Recover, Time Compression, Turn Back Time, In Due Course, Warped Space, Stop Time, Distorted Space Aptitude: Can increase allies' speed and can return the battlefield to the way it was 1 turn ago. How to recruit: Serenoa must have acquired 1,600 Utility Conviction Requirements points. |
Piccoletta | Starting Class: Acrobat Starting Weapon: Racquet Abilities: Item Launcher, Decoy, Intensive Items, Ball Toss, Illusion Vanished, Switch Places Aptitude: Increases the range of offensive items and can summon a decoy of herself. How to recruit: Serenoa must have acquired the required Conviction Requirements points of 450 Liberty. |
Milo Yuelle | Starting Class: Dancer Starting Weapon: Shadow Fan Abilities: Green Mist, Blue Night, Instinct, Moon Jump, Heart Stealer, Evade Detection, Stardust Aptitude: Inflicts a variety of status ailments on foes and slips between enemy units. How to recruit: If you choose to return to Wolffort in Chapter 15, she'll join your party. |
Cordelia Glenbrook | Starting Class: Cleric Starting Weapon: Silver Rod Abilities: Regen, Heal, Rest and Recover TP, Healing Region, Helping Hand, Elude, Self-Sacrifice Aptitude: Can perform a variety of powerful healing spells, but some require a sacrifice. How to recruit: Choose to go with Roland in Chapter 15 to add her to your party. |
Ser Maxwel Trier | Starting Class: Dawnspear Starting Weapon: Gungnir Abilities: Counter Stance, Triple Thrust, Run Through, Lance Hurl, Two Birds One Stone, Traverse, Revive Aptitude: Specializes in mid-range attacks and possesses multiple powerful abilities. How to recruit: Serenoa must have acquired the required Conviction Requirements points of 750 Morality and 1050 Liberty before reaching Chapter 15. |
Travis | Starting Class: Boss Starting Weapon: Thief's Cudgel Abilities: Backward Toss, Steelback, On Your Guard, Impeding Strike, Mug, Fortuitous, Trial by Fire Aptitude: Deals damage when picking pockets and has powerful offensive abilities. How to recruit: You must have kicked out the Roselle in Chapter 11 and then choose Visit the Roselle in Chapter 15 to have him join your team. |
Trish | Starting Class: Treasure Chaser Starting Weapon: Thief's Shortbow Abilities: Blessing of Fire, Flaming Arrow, Leap, Item Gatherer, Plundering Shot, Bullseye, No Honor Aptitude: Leaps across large distances and acquires spoils on contact. How to recruit: If you didn't kick out the Roselle in Chapter 11 and then Visit the Roselle in Chapter 15 she'll join your team. |
Avlora | Starting Class: Dark General Starting Weapon: Berserker III Abilities: Desperate Defense, Risky Manuever, Desperate Strike, No Escape, Spare No Effort, Prevail and Power Up, Lone Wolf Aptitude: Stats increase when HP is low and has incredibly powerful attacks. How to recruit: Will join you in Chapter 17 if you go the Golden Route. |
You won't be able to recruit all of the playable characters in any playthrough of the game since some of them can only be acquired by taking specific actions. However, you can replay the game and work to unlock specific characters to try out a new group.
The best of the best
The characters that make up your team will greatly influence what kind of attacks you can do and what strategies you can employ. Fortunately, permadeath is not a thing in Triangle Strategy, so you don't have to worry about any of the characters you recruit dying forever based on your decisions.
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Gaming aficionado Rebecca Spear is iMore's dedicated gaming editor with a focus on Nintendo Switch and iOS gaming. You’ll never catch her without her Switch or her iPad Air handy. If you’ve got a question about Pokémon, The Legend of Zelda, or just about any other Nintendo series check out her guides to help you out. Rebecca has written thousands of articles in the last six years including hundreds of extensive gaming guides, previews, and reviews for both Switch and Apple Arcade. She also loves checking out new gaming accessories like iPhone controllers and has her ear to the ground when it comes to covering the next big trend.