Review is our media and miscellaneous podcast where we get a bunch of tech geeks together, put them in front of mics, hit record, and then chat with them about movies, TV shows, video games, comics and books, and other popular, nerdy things. In this episode, Guy English, Georgia, Dave Wiskus, and Rene Ritchie pretty much do to Man of Steel what the Man of Steel did to Metropolis in Chris Nolan, David Goyer, and Zack Snyder's reboot of the Superman franchise.
Warner Bros. has release Man of Steel to the App Store, a game companion to the new movie, releasing in U.S. theaters on Friday. The game follows the plot of the movie, as Superman tries to save the Earth from the invasion of General Zod. A fighting game, Man of Steel focuses on one-on-one combat with various enemies, from Kryptonian soldiers to General Zod himself.
With every big new comic book inspired movie, we seem to get an official tie in mobile game, and new Superman flick Man of Steel is no exception. Warner Bros will be releasing Man of Steel to iOS on June 14 for $2.99 for the iPhone and iPod touch, and $4.99 for the HD version for iPad.
While many people are no doubt ecstatic that newly appointed head of all human interface at Apple, Jon Ive, is reportedly walking through iOS 7 with a sandblaster, stripping out overly heavy skins and skeuomorphic design elements, one look at the newly released Man of Steel publicity photo above makes me think it's really Hollywood that needs its texture fetish dialed way back.
After successfully rebooting Batman under Christopher Nolan, Warner Brothers and DC Comics are trying to do the same to Superman, with Nolan serving as producer, and Zak Snyder of Watchmen and 300 as director. So, Dark Knight, here's your Man of Steel.