Nintendo

You'll soon be able to register for Nintendo's first smartphone app, Miitomo

Nintendo will be launching its first ever smartphone app this year called Miitomo. Arriving in March, this title will be available in the U.S. on both iPhone and iPad (as well as Android-powered hardware). The company will open up pre-registration on February 17, meaning you'll have ample time to sign-up for a Nintendo Account to stay in the loop.

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Nintendo's first smartphone game will be Miitomo, due in March of 2016

Nintendo has revealed the name and the first details of what will be their first game for smartphones. The game is called Miitomo and it will be released sometime in March of 2016, but it's not totally clear if it is really a game or if it will be more of a communication app.

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Nintendo will reveal its first smartphone game on Thursday, October 29

Nintendo has confirmed it will reveal its first ever game made for smartphones on Thursday, October 29. It will be the first of several such games that are being made in collaboration with DeNA.

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Goodbye, Satoru Iwata

Satoru Iwata, President of Nintendo, passed away earlier this week. Iwata had overseen some of Nintendo's biggest successes, like the launch of the DS handheld game system and the Wii. He'd also overseen some less-successful product launches, like the Wii U. But he'd always maintained a very strong belief in what he and his company were doing. And he will be missed.

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Nintendo's first smartphone game launching this year, five titles to debut by 2017

Nintendo's CEO and president Satoru Iwata announced in an earnings call today that its first smartphone game — developed in collaboration with DeNA — will launch by the end of 2015.

The company plans to release five titles by 2017, and has made the necessary personnel additions to develop games tailored for smartphones.

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Nintendo is finally making games for the iPhone and iPad

Nintendo has announced that it will team up with Japanese mobile game publisher DeNA in making a series of games for the iPhone and iPad featuring Nintendo characters.

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Media picks of the week: Ed Sheeran, I Am Divine, Console Wars and more!

Every week Apple adds tons of new media content on iTunes — music, books, movies and more. It's impossible to keep up with all of it, but it's not impossible to pick out the very best. Here they are! This week we've got folk/soul

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Nintendo struggling, mobile devices could come to the rescue

Nintendo content on mobile is something many of us dream of, but it might just be on the table following the Japanese game company's latest financial reports. After forecasting a $240 million loss for the year following weak demand for the Wii U, Nintendo President Satoru Iwata outlined what may come next, as reported by Bloomberg:

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Why the iPhone, iPad, Apple TV, and AirPlay are killing dedicated gaming devices

The intersection of people who love mobile and who love gaming is significant enough to have generated a ton of commentary surrounding the idea that traditional, dedicated gaming devices will be cannibalized by the likes of the iPhone, iPad, Apple TV, and AirPlay. Horace Dediu had a couple of interesting posts on the subject this weekend. In Third to a Billion, which included the above graphic, Dediu plots which platforms have reached a billion users and how long it took each to do so. From Asymco:

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Nintendo and stopping shorter on the hardware chain

There's a lot of Nintendo talk in the Apple community at the moment - here included - likely because both are beloved brands that have created fantastic products from an integration of hardware and software. Both have also been the underdog, battled their way to industry leadership, and yet are still often looked at as beleaguered, unable to continue the streak of innovations past, and eventually, inevitably, doomed. John Siracusa wrote a typically thoughtful piece about Nintendo in crisis on Hypercritical:

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