Nintendo

Nintendo posts first annual financial loss, iPhone continues leading portable gaming

Nintendo recently posted their full-year financial results, which included their first operating loss amounting to a deficit of $458 million. Over the whole year, Nintendo sold 13.5 million 3DS portable systems worldwide; to put that in perspective, Apple sold about 9 million iPhones in the U.S. in the first quarter of 2012 alone.

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Apple hires Xbox manager to further push iPhone and iPad gaming initiative

In an update to his LinkedIn profile, Microsoft Marketing Manager for Xbox UK, Robin Burrowes, let the world know that he's been hired by Apple to push iOS gaming even further.

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Mole Kart arrives in the App Store, appears to be a complete clone of Mario Kart

Mole Kart has arrived in the App Store and if you are looking for a game that resembles the original Nintendo Mario Kart, you need look no further. After Nintendo sees how this game looks and plays, we are sure it will be talking with its legal team.

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Investors want Nintendo to put Super Mario on iPhone, iPad

Bloomberg reports that Nintendo investors are beginning to pressure the console and handheld gaming giant to start offering their iconic titles, such as Super Mario, Donkey Kong, Metroid, Zelda, etc. on Apple's iPhone, iPod touch, and iPad platform.

On July 6, Nintendo shares jumped the most in almost four months after Pokemon Co., a former unit, said it’s developing a game for the iPhone and handsets running on Mountain View, California-based Google Inc.’s Android software. JPMorgan Chase & Co. (JPM) sent a note to clients saying the move indicated Nintendo may begin making titles for products outside its proprietary hardware.

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EA: Fastest growing gaming console is iPad

Speaking with IndustryGamers, Electronic Arts CEO John Riccitiello puts the previous Nintendo, Microsoft, and Sony-led console market into post-iPad perspective:

Consoles used to be 80% of the industry as recently as 2000. Consoles today are 40% of the game industry, so what do we really have?

We have a new hardware platform and we’re putting out software every 90 days. Our fastest growing platform is the iPad right now and that didn’t exist 18 months ago.

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Steve Jobs: iPod touch more popular than Nintendo DS and Sony PSP combined

Yesterday during Apple's annual Special Music Event Steve Jobs announced that the iPod touch was more popular than both Nintendo's DS and Sony's PSP... combined. Jobs also said more than 1.5 games and entertainment apps have been downloaded by iPod touch devices to date.

However, as every gadget and gaming blog has since pointed out, while iPod touch has sold in the mid tens of millions of units (Apple doesn't often break them out), Nintendo's DS series has sold 132 million all on its lonesome, so take this with a "biggest mobile company" type grain of salt.

[Engadget, thanks also to Freaknasty]

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44% of Apps Tested by Apple on iPad are Games

According to Analytics firm Flurry 44% of apps tested by Apple for the iPad are games. Ever since the release of the iPhone SDK, gaming and the iPhone have gone hand-in-hand so it really does not come to a surprise that the iPad is aiming be a popular platform choice among game developers as well.

Coming in at second place with 14% of the pie is the entertainment category and then social networking with 7% of the apps, sports 6%, travel 5%, etc.

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Game Developers Like iPhone More than Nintendo DS, Sony PSP

According to Game Developers Research, their new study shows the iPhone platform is more popular with game developers than either the Nintendo DS or Sony PSP. Electronista sums up:

Demand for the iPhone has surged to where about 19 percent of all game developers are writing for the iPhone and iPod touch. The figure is more than twice as high as for the DS and PSP and results in three quarters of all mobile game developers writing for Apple's handhelds.

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CEOh-Snap iPad Attack Edition -- Google, Nokia, Microsoft, and Nintendo on Apple's Tablet

Prior to Steve Jobs laying into Google and Adobe, Google, Nokia, Microsoft, and Nintendo got their shots in on Apple and the iPad, and here's what they had to say:

  • Google CEO Eric Schmidt: "You might want to tell me the difference between a large phone and a tablet."

Someone might want to tell him people are making Android tablets, or is he still using BlackBerry?

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Nintendo Sees no Rivalry with iPhone, but "Future is Dark" if They Can't Differentiate

Nintendo president, Satoru Iwata loves his MacBook and his iPhone, and firmly believes Nintendo and Apple aren't competitors (they appeal to different customers), and any talk of it makes him uncomfortable.

Yet Apple is most assuredly aiming at gaming (even if John Carmack thinks it's between clenched teeth), especially with the funner iPod touch ever, and its game-heavy marketing.

With Nintendo profits down 52% for the first half of the year, and Apple selling record numbers of iPhones and reporting 100,000 apps and 2,000,000,000 downloads (with games weighed heavily among them).

Even with a dedicated gaming device like the DS (and perhaps a new platform on the way next year?), and a high-profile set of first-party properties like Mario, Metroid, Zelda, Pokémon, etc. those are tough numbers to look at. And Nintendo isn't kidding themselves about that:

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