Apple accidentally violated US sanctions against a Slovenian developer for more than 2 years
What you need to know
- The US Office of Foreign Assets Control blacklisted a Slovenian dev in 2015.
- The developer was removed from the blacklist in 2017.
- But Apple continued to allow their apps into the App Store throughout.
Apple continued to work with a Slovenian developer despite them being blacklisted by the US Office of Foreign Assets Control (OFAC, according to a new Wall Street Journal report (via 9to5Mac).
According to OFAC Apple disclosed its violation of the sanctions voluntarily, although the lack of compliance reportedly shows that Apple's oversight during the period was "reckless."
So what exactly happened? A lot, as it turns out. And it all seems to have passed Apple by with the developer's apps remaining in the App Store throughout.
While that all sounds like something out of a movie, the reason Apple missed the fact that it was dealing with a blacklisted entity is even more bizarre. According to the WSJ report it all came down to a simple case of formatting, with the blacklisted name and the developer's account name not matching completely.
That fact that Apple alerted OFAC didn't mean that it got off without paying a fine, though. Instead the company handed over $467,000 and set about making sure a similar incident can't happen again.
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Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too.
Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.
By Daryl Baxter