What you need to know
- Epic Games has filed another antitrust complaint against Apple.
- A new complaint was sent to the UK's Competition and Markets Authority in support of the body's ongoing investigation into Apple.
Epic Games has filed another complaint against Apple in the UK over alleged anticompetitive behavior on the iOS App Store.
In a press release the company stated:
CEO and founder Tim Sweeney said that Apple was "kneecapping the competition and exerting its monopoly power over app distribution and payments", stripping UK consumers of the right to choose "how and where they get their apps", and was harming developers by locking them into a single marketplace where they were forced to pay Apple's commission rates. Sweeney claims this practice artificially inflates the prices of apps and software and stifles innovation amongst developers.
Epic says that as per its other complaints against Apple around the world, it is not seeking monetary damages but rather "regulatory remedies that will prevent Apple's intentional distortion and manipulation of the market and ensure fair access and competition for consumers and developers in the UK and around the world."
Announced earlier in March, the CMA says its investigation has been prompted by its own work in the digital sector and report from several developers claiming Apple's terms and conditions are unfair and could break competition law.
Stephen Warwick has written about Apple for five years at iMore and previously elsewhere. He covers all of iMore's latest breaking news regarding all of Apple's products and services, both hardware and software. Stephen has interviewed industry experts in a range of fields including finance, litigation, security, and more. He also specializes in curating and reviewing audio hardware and has experience beyond journalism in sound engineering, production, and design.
Before becoming a writer Stephen studied Ancient History at University and also worked at Apple for more than two years. Stephen is also a host on the iMore show, a weekly podcast recorded live that discusses the latest in breaking Apple news, as well as featuring fun trivia about all things Apple.
How can you have a monopoly when you are in second place? Let me give you a hint you can't.
Apples iOS is not in second place in countries like the US, Canada, UK, Japan. iPhones in those countries are around 50% or more. Now to say that Apple is not a monopoly just shows how blind and ignorant some people really are. Apple controls all aspects of their hardware, including parts, repairs, and all aspects of the app store. Developers have no other choice but to bow down to Apples policies and rules. Plus all iOS apps are FORCED to use Apples monetization methods. Even the largest companies are FORCED to use Apple, and must pay whatever fees Apple wants. Putting fees aside, Apple is the judge, jury and the executioner when it comes to all apps, including their own apps. Apples own apps are not subjected to any fees. Its why Apple came out with bundling a number of their apps together. When other apps can't match that, because each app is subjected to Apples tax. Apple stopped big guys (Microsoft, Google, Facebook, Nvidia, Sony, and a few others from trying to make an app that would serve up their cloud game streaming platforms. Apple said that it would allow game streaming, but each individual game would have to be packaged up, and go through Apples app screening process. Really? When every other platform ALLOWED cloud game streaming. Apple had to give in sometime, and has since changed their Safari browser to allow web apps to stream cloud games. Epic approached Apple on this very topic before Epic went after Apple and took them to court. Epic initially wanted to be able to serve up their own games from a single app, but Apple completely rejected that. Think about it, if Epic knew that Apple was going to change their browser to allow web apps to serve up other gaming platforms, then does anyone here even remotely think that Epic would have taken Apple to court? Epic could have just created a web app themselves and killed off their own native iOS apps themselves, and not worry about any fees going to Apple. Especially when Apple can't control what web apps charge, or where they point to, or what they even say.
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