It took 40 iPhones and 20 pairs of AirPods to film 'Mythic Quest: Quarantine'
What you need to know
- "Mythic Quest" co-creators McElhenney and Ganz wanted to film an episode during the lockdown.
- They told Apple it would take 40 iPhones and 20 pairs of AirPods.
- They got what they needed and the whole thing was done and dusted in three weeks.
Rob McElhenney and Megan Ganz, co-creators of the popular Apple TV+ show "Mythic Quest" have been speaking about what was needed to film a whole episode during a lockdown. The new episode, dubbed "Mythic Quest: Quarantine," will air May 22.
The pair were speaking to The Hollywood Reporter when they outlined the process that went into making the episode. And apparently, the whole thing took just three weeks to make and involved no fewer than 40 iPhones. Oh, and 20 pairs of AirPods.
If you're worried that the new half-hour episode is just going to be a marketing ad for Apple's tech, fear not. There's a storyline going on here as well and it plays into the existing character profiles that we got to know in the first season of the show.
Be sure to read the full interview for the rundown of how it all went down. Then wait for May 22 to roll around!
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Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too.
Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.