What you need to know
- SceneFlow is a new iPhone app that gives you personization options that the Home app simply doesn't.
- Users can change the layout of the app to make it just so.
Apple's HomeKit is pretty swell and the Home app does its job. But it doesn't do it with any kind of real customization in mind. SceneFlow is a new app for iPhone that very much does because you can make the app look exactly how you'd like it to look.
SceneFlow lets you take your HomeKit accessories, whether they're lights, security cameras, or anything else, and put them wherever you like on the app's home screen. You can change how each device appears as well, so lights could be a simple on-screen button while cameras display a preview of what they're seeing.
Much of the customization is behind the SceneFlow Premium subscription, available for $1.99 per month or $19.99 annually. And it's worth every penny for those who want to get the most out of the app, too.
- Next Level Customization: Place anything, anywhere on your Home screen, without the limitations of a grid. Effortlessly resize them to find a look that's right for you.
- Custom Icons: Add your own icons for any device, scene, or room. You can even replace the icons for the app tabs. SceneFlow supports custom icons from files or photos.
You can download SceneFlow from the App Store now (opens in new tab) and it's free. There's a one-week trial for those wanting to take the Premium features for a spin, too.
Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too.
Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.
You wrote: "And it's worth every penny for those who want to get the most out of the app, too." Is this based on the iMore's personal experience with the app or just hyperbole to get a commission?
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