Touchgrind Scooter game reaches 1 million downloads in just a month
What you need to know
- Scooter game Touchgrind Scooter has been downloaded one million times in its first month in the App Store.
- The game has players using their fingers to explore a city on their scooter.
Touchgrind Scooter, a game that has players race around a city and do tricks on their scooter, has been downloaded one million times in just its first month in the App Store, developer Illusion Labs has announced.
Announced via press release, the huge download numbers have the game sitting in the number 24 spot in the 'Sports' category in the App Store.
What makes the game so compelling? For starters, it's free which always helps — although there are in-app purchases available which is obviously where Illusion Labs makes its money. But the game itself sounds fun as well, something that's vital if a game like this is to keep players coming back for more.
Other features include:
- Two-finger controls as seen in Touchgrind BMX 2
- Customizable scooters with loads of different combinations
- Realistic 3D graphics
- An original soundtrack
- Unlockable scooters and gear
- Tricky, freestyle & versus modes
- A personalized profile
- Challenges and trophies
- A ranking system based on your location - world, country, city, and even among friends
- Realistic physics
Gamers can download Touchgrind Scooter from the App Store now.
Big into mobile gaming? It's time to level up with some of the best iPhone game controllers on the market today. It might not be something that will benefit you when playing this particular game, but a good controller can make the world of difference when you're playing others.
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Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too.
Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.