Development

Game Developers Like iPhone More than Nintendo DS, Sony PSP

According to Game Developers Research, their new study shows the iPhone platform is more popular with game developers than either the Nintendo DS or Sony PSP. Electronista sums up:

Demand for the iPhone has surged to where about 19 percent of all game developers are writing for the iPhone and iPod touch. The figure is more than twice as high as for the DS and PSP and results in three quarters of all mobile game developers writing for Apple's handhelds.

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iPad GUI Design Recommendations, Templates, and Galleries

If you're interested in iPad design or development, the internet is already offering up resources for you, including interface recommendations, icon templates, and galleries of Apple examples. And why not? The same people who love every pixel of interface on the iPhone are finding 1024x768 reasons to pour over the iPad's beefy new canvas as well.

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Why It's Easier to Make a Great Twitter Client for iPhone than for Android

Why is it easier to make a great Twitter client for Apple's iPhone than for Google Android phones like the new Verizon DROID? After Robert Scoble wrote a typically impassioned post entitled The Droid fails AS A PRODUCT when compared to Palm Pre and iPhone, and used Twitter clients as an example, Thomas Marban of Android's premiere Twitter client, Twidroid, responded:

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Acceleroto on Developing Air Hockey for the iPhone vs. Palm Pre

Acceleroto, makers of the iPhone apps Air Hockey [$0.99 - iTunes link] and Air Hockey Free [Free - iTunes link] have written an interesting post on the differences between developing their app for the iPhone App Store vs. the Palm Pre App Catalog. Some take away:

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Developer Warning: Ad-Hoc Slots NOT Changeable

Apple's Ad-Hoc iPhone distribution method allows developers to register up to 100 iPhones or iPod touches so they can run their applications on them without having to go through the App Store. This is priceless for beta testing, educational environments, and other non-public environments.

Dragthing's James Thomson, however, has posted on a problem that just might bite a few developers right in their beta tests:

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Apple Now Accepting Submissions for iPhone 3.0 Apps

Maybe this explains, at least in part, the new iPhone 3.0 Beta 5released yesterday? Looks like Apple is super-eager to get developers testing and submitting 3.0 compatible applications.

We're really eager to see what developers are coming up with to leverage all those great 3.0 features as well. Really, really eager. Ahem.

Full text of Apple's email to developers:

All apps must be compatible with iPhone OS 3.0

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iPhone Undisputed King of Smartphone App Mountain?

Read Write Web has posted the findings of mobile analytics firm Flurry. They break it down as follows:

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Dear Apple: Why Can't Apps Access the Calendar?

I was just listening to Dieter and Mike's latest PalmCast, where they were crowing in duet about how sweet it was that the Palm Pre has an app that can book movie tickets and automagically add the movie event information to the Palm Pre calendar.

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