There'll be no Apple Vision Pro Netflix app but you'll still get your Stranger Things fix in AR

3d films vision pro
(Image credit: Apple)

Apple's Vision Pro headset will go on sale in the early knockings of 2024 according to the company but there's one app that buyers won't be installing — a dedicated Vision Pro Netflix app.

That's according to a new report which claims that Apple's headset will have to make do with a retooled iPad app instead. Vision Pro has been confirmed to run iPad apps when required, and the report suggests that's exactly what Netflix is going to have people do.

The move means that anyone hoping to enjoy a VR-specific version of Netflix is going to be left out, but they'll at least be able to watch content even if it isn't built with the headset in mind.

A Netflix reality

This is all according to Bloomberg's Mark Gurman who mentioned the streaming giant in his weekly Power On newsletter.

"I’m told that the company has no current plans to develop a native app for the Vision Pro," Gurman said. Of course, Netflix will still let its iPad app run on the headset unmodified.

Netflix isn't thought to be the only company set to take the easy route out, but competitor Disney Plus is set to be one that will put the work in. The same can also be expected of Apple TV Plus for obvious reasons, and Apple is already said to be working on special VR versions of content to get the most out of the headset when it ships.

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As for the rest of the App Store, pricing will determine how popular apps actually are among people who have just forked out $3,499 for the headset itself. Gurman suggests that pricing will be around $20 depending on the app.

"I wouldn’t be surprised if $20 is the new $1 for most Vision Pro apps," Gurman posits. "And we could see many of them costing between $50 and $250, especially in the graphic design or productivity categories." As for gaming, that's anyone's guess right now. "Games on the Vision Pro may even be priced closer to their console equivalents, somewhere in the range of $40 to $60, compared with much lower levels on the iPhone and iPad," Gurman offers.

With Apple's headset still potentially as far as 12 months out, at least developers will have plenty of time to get their apps ready.

Oliver Haslam

Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too.

Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.