What you need to know
- Apple released its new Spatial Audio feature for Apple Music earlier this week.
- It includes dozens of curated songs made using Dolby Atmos.
- A new setting in iOS 15 will let users simulate the effect for all other content.
I've been testing Apple Music's Dolby Atmos support and I just discovered a toggle in Control Center's volume slider for non-Atmos-supported tracks. It's called "Spatialize Stereo" and it does pretty much exactly what you'd guess. It takes a stereo audio mix and places it in a virtual spatial audio environment around you.
The only instance I've seen of something like this before was when watching non-Atmos content in the TV app with spatial audio on. I remember trying to mess with settings to get music to play with the same treatment to no avail.
I assumed that if they ever did this it would warrant at the very least a mention in a Keynote, but unless I completely missed it today I don't think they said anything about it!
The greatest thing about this is that it supports EVERY audio track. Sure I'd pick Atmos Spatial Audio mixes over Spatialized Stereo every time, but for the moment there are only a dozen or so options for Atmos available on Apple Music, so this is such an amazing feature to have!
As the user notes, you can jump into the Control Center and toggle 'Spatialize Stereo', which takes a stereo mix and creates a virtual spatial audio environment. Apple has carefully curated a few hundred songs for its initial Spatial Audio launch, and these songs are marked with a 'Dolby Atmos' icon whilst playing. This new iOS 15 feature will let users enjoy some of the benefits of spatial audio on every song they listen to, although the experience won't quite be the same as listening to music recorded using Dolby Atmos. According to AppleInsider, the new feature is available on iOS 15, iPadOS 15, macOS Monterey and will only work with Apple's AirPods Max and AirPods Pro.