iPhone Gaming Studio ngmoco :) Buys Mac/iPhone Developer Freeverse
ngmoco :), maker of such free-to-play (with in-app purchases) game hits like Touch Pets and Eliminate has just raised a cool $25 million in funding and bought long time Mac and iPhone developer Freeverse of Skee-Ball and Flick Fishing fame. Techcrunch spoke to ngmoco :) CEO, Neil Young who said it was all about scale and acceleration:
He expects ngmoco to put out about about 20 new games this year, and the newly-acquired Freeverse team to nearly match that.
In addition to rolling out wave after wave of new iPhone games, Young also plans to open up an SDK to ngmoco’s Plus+ system so that other developers can more easily tap into it.
We just look forward to Eliminate-ing some Skee-Ball'ers in crossover action! But the question we have for you is this -- do you like the free-to-play with in-app purchases model? (i.e. you get the game for free but can buy food or energy or power-ups or whatever inside the game). And how do you feel about all of ngmoco :) -- and now all of Freeverse's games going that way?