iPhone Gaming Studio ngmoco :) Buys Mac/iPhone Developer Freeverse

ngmoco_buys_freeverse

ngmoco :), maker of such free-to-play (with in-app purchases) game hits like Touch Pets and Eliminate has just raised a cool $25 million in funding and bought long time Mac and iPhone developer Freeverse of Skee-Ball and Flick Fishing fame. Techcrunch spoke to ngmoco :) CEO, Neil Young who said it was all about scale and acceleration:

He expects ngmoco to put out about about 20 new games this year, and the newly-acquired Freeverse team to nearly match that.

In addition to rolling out wave after wave of new iPhone games, Young also plans to open up an SDK to ngmoco’s Plus+ system so that other developers can more easily tap into it.

We just look forward to Eliminate-ing some Skee-Ball'ers in crossover action! But the question we have for you is this -- do you like the free-to-play with in-app purchases model? (i.e. you get the game for free but can buy food or energy or power-ups or whatever inside the game). And how do you feel about all of ngmoco :) -- and now all of Freeverse's games going that way?

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Rene Ritchie

Editor-in-Chief of iMore, co-host of Iterate, Debug, Review, Vector, and MacBreak Weekly podcasts. Cook, grappler, photon wrangler. Follow him on Twitter and Google+.

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Reader comments

iPhone Gaming Studio ngmoco :) Buys Mac/iPhone Developer Freeverse

10 Comments

If you can't beat them, buy them. Too bad Canada can't by the US's hockey team! 

What is the point of getting the game free but still having to buy things within the app to be able to keep playing? I rather pay for the game itself. Its pointless.

I prefer to buy the game upfront and not have to pay to feed my dog or watch him die, extortion in games.

Guess I won't be getting Rolando 3. Shame really as Rolando 1 & 2 were good casual games at reasonable prices. But apparently they made much more money with Touch Pets.

I don't like the term Freemium, as it implies its somehow a superior product. Unlockware is much better.
Godfinger was a nice idea, but I don't fancy being maced for mana to carry out actions, so I'll be giving that a miss.