Unlike the simple systems in Ingress and Pokemon Go, there are several different building types in Harry Potter: Wizards Unite. Each offers a unique set of activities for you to perform to earn rewards. The largest of these buildings are called Fortresses, and contained within these super-tall structures are Wizarding Challenges.
Unlike a single skirmish with a Trace you'll find around the world, these challenges are group activities that should be tackled with friends like a raid event. And if you go into these unprepared, you're going to be deeply disappointed with the results of your journey into the Fortress.
- Before you start a Wizarding Challenge
- How to start a Wizarding Challenge
- How to use Runestones
- Using Profession spells
- How to know what type of enemy you're battling
- How combat works
- How to get a critical hit
- What are glowing Fortresses?
Before you start a Wizarding Challenge
It may be a bad idea to wander into one of these events on your own, but it's an even worse idea to wander in without the right equipment. Before you start any Wizarding Challenge in a Fortress, make sure you are prepared with the following equipment.
- You should have a variety of Runestones you can use to help increase your ranking in that particular area of expertise.
- You should have at least 10 Spell Energy per Challenge, and be ready to possibly use all of it.
- You should craft at least one Health Potion. The higher level Chambers have more powerful adversaries, so ideally, you should have more Health potions going into higher-level Chambers.
- Make sure you have at least five minutes to complete the Challenge. Challenges are timed and usually limited to five or six minutes.
If you are, for any reason, unable to complete the Wizarding Challenge, you lose the items you spent to start the event, so don't enter a Chamber if you think your enemies may be stronger than you. Start with lower-level Chambers and lower level Runestones and work your way up.
How to use Runestones
To enter a Chamber and start a Wizarding Challenge, you'll need to pay one Runestone. Runestones are organized by type and level.
The Runestone's level determines the difficulty of the enemy you face and the rewards you get. The higher the level, the harder the enemy, but also the rarer the Foundables.
The Runestone's type determines what area of expertise your increased chance of receiving a reward in.
When using Runestones in group Challenges, Runestones, along with the number of players in the Challenge, determine the Difficulty Rating, which ultimately determines the rewards you earn.
How to start a Wizarding Challenge
To start a Wizarding Challenge, you need to be near a Fortress, in much the same way you need to be near a Greenhouse or Inn to interact with those. Instead of performing an activity to receive an item or some Spell Energy, you are giving a Runestone to be permitted to join the Challenge.
Runestones are payment to enter a Chamber and start a Challenge. Still, there are different types of Runestones that will increase your chances of being rewarded with Foundables that will help you complete your registry.
Have you nearly finished the Care of Magical Creatures registry? Use a Care of Magica Creatures Runestone to enter a Chamber in a Fortress to fight a Wizarding Challenge.
- Tap on the Fortress.
- Pick a Challenge.
- Choose a Runestone to spend on the Challenge.
Wait for the countdown timer to end to start the Challenge.
From here, you will need to defeat every foe in the Chamber to complete the Wizarding Challenge.
Using Profession spells
Once you've picked a Profession and started building up your Skill Tree, you'll unlock profession spells that enhance you in battle. For example, the Professor Profession gives a Deterioration Hex that lowers the enemy's stamina every time they attack or defend. The Mending Charm restores your or a teammate's stamina.
You'll need to activate Professor Spells before you begin a battle. To do so, drag your spell from your Spell Container, which is at the bottom of the screen, just above your Focus bar, and drop it on to either an enemy or a friend, depending on whether you're casting a hex or a charm.
Different Profession Spells do different things. We'll have a full guide for each Profession's spells soon and will link it here when we have it.
How to know what type of enemy you're battling
Before you jump into a battle with an enemy, especially if you're with a group, check your opponent's type to see if it's resistant to or weakened by your Profession. This can help you decide whether you need to use a Profession Spell, drink a potion, or let your friends do the heavy lifting.
Remember these rules: - Aurors are strong against Dark Forces and weak against Beasts. - Magizoologists are strong against Beasts and weak against Curiosities. - Professors are strong against Curiosities and weak against Dark Forces.
Your opponent in battle will have a symbol next to it, showing its strength or weakness, which is noted with a green arrow pointing up or a red arrow pointing down. If the arrow is red, it is more resistant to your spells. If the arrow is green, it is weak against your spells.
How combat works in a Wizarding Challenge
Defeating an enemy in combat is not determined so much by your real-life ability to trace the spell gesture accurately and fast, but more by the skills you unlock in your chosen Profession Skill Tree. You can defeat enemies in Level I and II Chambers pretty easily if you're alone and haven't chosen a profession, but once you get to the third Chamber, you'll need to be stronger against your enemies. Choosing a Profession and building your Skill Tree out will increase your stats, which make you more powerful, accurate, and able to defend yourself and others against attack.
Before you start trying to take on higher-level Chambers, make sure you're Profession is at least the minimum recommended Grade.
You can find your Grade in the Professions tab. Tap your Vault, then tap **Profession. It is listed at the top under the title of your profession.
Here are the basic steps for combat actions.
- Line your wand up with your foe by moving your finger across the screen until your Spell Ring lines up with the Attack Ring.
- Keep your wand's Spell Ring over the Attack Ring until the circle completely lights up.
- Follow the on-screen gestures for the spell you are performing.
- When it is the enemy's turn, swipe in the direction required to defend against the attacking spell.
Complete these steps until you win. As long as its health decreases faster than yours, you'll win.
In the middle of a battle, you can take a Health Potion to recover some stamina without losing your turn to cast a spell, which is important because your health does not recover on its own during a Wizarding Challenge.
Each Challenge involves multiple battles, which grow more difficult as your Level increases, and more people join your battle with you. The difficulty will also increase if you use a higher level Runestone, which also turns into greater chances for rewards.
How to get a critical hit in a Wizarding Challenge
Critical hits, or in Wizards Unite: Critical Casts, hit for extra damage against an enemy. Successfully achieving a Critical Cast relies on a few crucial details.
Your gesture accuracy when casting one is important. When your spell gesture trace appears on screen, make sure you trace over the red dot within the spell. This increases your chance to succeed in a Critical Cast.
Succeeding in casting a Critical Cast relies on gesture accuracy, but the chances of you being able to cast a Critical Cast relies on your spells' effects, and your Profession buffs determine damages in your Skill Tree.
Your Precision buff determines critical Cast chance percentage. The higher your Precision stats, the more likely you are to have the opportunity to perform a Critical Cast. Your Profession's Critical Power buff also increases the amount of damage your opponent takes when you successfully cast a Critical Cast.
Different Profession Skills are used to increase player stats for Precision and Critical Power.
For example, the Professor Profession Skill Binns Mode increases your Precision stats by 5%. Higher Precision stats increase your chances of making a Critical Cast. Light Reading increases the damaged done with a successful Critical Cast by 50%
When building your Skill Tree, be sure to take note of where Precision and Critical Power stat increases are to improve your chances of getting a Critical Cast and inflicting higher damage.
What are glowing Fortresses
From time to time, you will see a glowing mist hovering over a Fortress. This means another player is either currently engaged in a Wizarding Challenge or has recently completed one. If you happen to notice someone playing Wizards Unite nearby, you could become friends and battle together for higher rewards.
Questions about Wizarding Challenges?
Do you have any questions about Wizarding Challenges? Tips for fellow Witches and Wizards? Just want to show off your latest win? Drop us a comment below, and be sure to check out our other Harry Potter Wizards Unite guides to take your game to the next level!