Apps

TiPb Apps 4.4 -- Business Card Reader for iPhone

While I'm busy editing all the GDC 2010 gaming video we just shot, we're putting up our second to last look at Macworld 2010. Here Rene and Leanna talk with Alexander Ostroysky, Customer Care at Shape Services about Business Card Reader for iPhone, IM+, and their other apps.

Watch along after the break, and let us know what you think!

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New iPad Gestures in iPhone SDK 3.2

9to5Mac continues its tradition of tearing through new iPhone 3.2 SDK for iPad betas, this time digging into beta 4 and finding:

In the gestures folder, you'll see two new types of commands (3Tap.plist and LongPress.plist) that are certainly not implemented in the current 3.1 iPhone SDK.

No idea what these mean yet, but if you were Apple, what would you use the triple tap and long press for? (Aside from morse code!)

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Birdfeed Twitter Client is now Brizzly... and Free!

The delightful Twitter client Birdfeed has been bought, updated, and rebranded by Brizzly and is now available as Brizzly for iPhone... for free! [iTunes link]

If you're looking for a great Twitter client, give Brizzly a try. (Note: per comment below, you do need a brizzly.com account to use it which

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VoiceCentral's Black Swan Brings Google Voice to the iPhone

Riverturn has entered into the Google Voice for iPhone arena with it's latest offering VoiceCentral Black Swan. Google Voice and iPhone have a long history together and it has not been pretty, until now that is.

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TiPb Apps 4.3: Street Fighter IV for iPhone (GDC 2010)

Live from GDC 2010 Rene talks to Tezuka-san, Street Fighter IV [$9.99 - iTunes link] iPhone producer for Capcom (via translator) about making Street Fighter for the iPhone and iPod touch, getting the controls right, and whether or not we might see Street Fighter for the iPad.

Tezuka-san points out how Capcom decided to make the controls very customizable, allowing users to choose whether they want the button low down, in the middle, or high up, and set the level of transparency. This means you can hold the iPhone or iPod touch anyway you like and set up the controls just the way you like.

I had a chance to play it just before release and while I got my butt kicked in multiplayer, the game looked gorgeous and handled very well. I could pull off what few moves I remembered from my childhood in the arcade, and I could resort to button (er... screen) mashing when all else failed. (Yes, just like my childhood in the arcade.)

For the iPad, they're going to sit down and figure out how the controls work and what the experience is like on that screen with that form factor. If it makes sense, they'll do it. If not, there are other Capcom games that certainly might. It's all about the quality of the end product for them.

Watch along after the break!

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iPhone SDK 3.2 Beta 4 is Out

iPhone, iPad, and iPod Touch developers: get yourself over to Apple's developer center, as iPhone SDK 3.2 Beta 4 is ready for you to download, a mere two weeks after Beta three was unleashed for your coding pleasure. As MacRumors and Engadget note, it's too early to say what magical new capabilities are to be found here - but don't let that stop you.

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CBS Sports NCAA March Madness and MLB.com At Bat 2010 Now Available for iPhone

Spring is in the air and March is a perfect time for all you sports fans out there to get your daily fix with the release of CBS Sports March Madness [iTunes Link - $9.99] and MLB.com At Bat 2010 [iTunes Link - $14.99].

For the full list of features to both of these great sport applications, follow us after the break!

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TiPb Apps 4.2 -- Box.net for iPhone (Macworld 2010)

Live from Macworld 2010, Rene and Leanna talk to Sean Lindo, Marketing Manager for Box.net about their iPhone app [Free - iTunes link], integration into QuickOffice, and the power of the cloud.

Watch along after the break and let us know your thoughts!

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iPhone No Longer "Mobile", Big Enough to be Own Gaming Platform Now

I already mentioned I'm on my way to GDC 2010 to cover the iPhone panel, and that iPhone gaming is getting big, so it's interesting to see CNET reenforce just how big it's getting:

strikingly absent among those 18 [Mobile Gaming] panels are any that deal with game development specifically for the iPhone. And why? Because for the first time, the GDC advisory board decided that Apple's smartphone is an important enough platform to warrant its own summit. And it filled quickly.

Simon Jeffrey, vice president of social applications for leading iPhone game developer Ngmoco says:

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Zombie Castle Defender 'ZombieSmash!' Coming to iPhone and iPod touch

Whether you are a fan of the Castle Defender genre or Zombies, you are sure to love the soon to be released ZombieSmash! for iPhone and iPod touch.

In similar fashion to the very popular Plants vs Zombies, ZombieSmash! adds a few new tricks to Castle Defender games with the addition of some fancy ragdoll physics and excessive amounts of cartoon gore. Look for ZombieSmash! to drop in the App Store sometime this month for $1.99.

Check out the official trailer after the break!

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