Did we at any point say it was a nightmare developing on Android? Err nope, no we didn't. It wasn't.
This in response to Jobs' statement that TweetDeck (he called it TwitterDeck) recently launched their Android app, and the "daunting challenge" of having to contend with 100 different versions of software on 244 different handsets.
We only have 2 guys developing on Android TweetDeck so that shows how small an issue fragmentation is.
The flip-side of open source and multiple handset choice is fragmentation, there's no denying it. We've heard from developers that it definitely is more challenging to code and sell Android apps than iOS apps, but Dodsworth's point is that the difference is negligible. Any developers who work with both Android and iOS care to weigh in?
by Brian Tufo