Apple becomes the first U.S. company to hit a $2 trillion market cap

What you need to know
- Apple has become the first U.S. company to reach a $2 trillion market cap.
- This as shares reach more than $468 each.
- Who knows where it'll go next?
Apple reached a $2 trillion cap thanks to a share price of almost $468. And, at the time of writing, it's still increasing.
Today makes Apple the first U.S. company to reach the fabled $2 trillion mark, doubling its valuation in slightly more than two years. The company reached a $1 trillion market cap on August 2, 2018.
Apple did lose its trillion dollar status thanks to COVID-19 in March, however. But things were back on the up by June when the company reached a $1.5 trillion cap.
While Apple is the first U.S. company to hit the milestone, it surely won't be the last. The likes of Amazon, Microsoft, and Alphabet are already worth more than $1 trillion apiece and their numbers are only set to go upwards.
Nobody can match Apple's upward tragectory, though, and Wall Street has long expected it to be the first U.S. company to break that $2 trillion barrier.
And there it is, Apple very briefly topping out at $2 trillion. https://t.co/UU0dPbXAsJAnd there it is, Apple very briefly topping out at $2 trillion. https://t.co/UU0dPbXAsJ— Stephen Warwick (@StephenWarwick9) August 19, 2020August 19, 2020
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Oliver Haslam has written about Apple and the wider technology business for more than a decade with bylines on How-To Geek, PC Mag, iDownloadBlog, and many more. He has also been published in print for Macworld, including cover stories. At iMore, Oliver is involved in daily news coverage and, not being short of opinions, has been known to 'explain' those thoughts in more detail, too.
Having grown up using PCs and spending far too much money on graphics card and flashy RAM, Oliver switched to the Mac with a G5 iMac and hasn't looked back. Since then he's seen the growth of the smartphone world, backed by iPhone, and new product categories come and go. Current expertise includes iOS, macOS, streaming services, and pretty much anything that has a battery or plugs into a wall. Oliver also covers mobile gaming for iMore, with Apple Arcade a particular focus. He's been gaming since the Atari 2600 days and still struggles to comprehend the fact he can play console quality titles on his pocket computer.
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