Debug is a casual, conversational interview show featuring the best developers in the business about the amazing apps they make and why and how they make them. On this episode Matt Drance of Bookhouse Software, Ryan Nielsen of Tumult, Daniel Jalkut of Red Sweater, and Jason Snell of Macworld join Guy and Rene to talk about Apple's WWDC 2014 keynote — the Swift programming language, Extensibility, Cloud Kit, Metal, and more.
- Matt Drance of Bookhouse Software
- Ryan Nielsen of Tumult
- Daniel Jalkut of Red Sweater Software
- Jason Snell of Macworld
- Guy English of Kicking Bear
- Rene Ritchie of Mobile Nations
Question, comment, recommendation, or something you want us to follow up on for the next show?
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Rene Ritchie is one of the most respected Apple analysts in the business, reaching a combined audience of over 40 million readers a month. His YouTube channel, Vector, has over 90 thousand subscribers and 14 million views and his podcasts, including Debug, have been downloaded over 20 million times. He also regularly co-hosts MacBreak Weekly for the TWiT network and co-hosted CES Live! and Talk Mobile. Based in Montreal, Rene is a former director of product marketing, web developer, and graphic designer. He's authored several books and appeared on numerous television and radio segments to discuss Apple and the technology industry. When not working, he likes to cook, grapple, and spend time with his friends and family.
An amazing Debug episode!! One of the best / interesting conversations I've heard. I loved the mix of people! One of the best roundtables I've heard and some really insightful and great reactions about WWDC. Sent from the iMore App
Well, having you guys gathered together in person (instead of a Skype conference call) was a lot more dynamic and fun... you should do that again sometime ;¬)
H Sent from the iMore App
This Debug episode is great! I'd love to hear more about what you have to say about WWDC. Hopefully you will make a part 2!
The custom keyboard has nothing to what was discussed, but has everything to do with the Chinese Market. If Screen Size is the fist obstacle, Keyboard input were 2nd.
My first reaction was "Swift must have taken way more than a year to develop." I was right. It apparently took 4 years, and it was worth every second. I've just started noodling with Swift in Xcode 6 and playgrounds, and it's unbelievably good. It feels like it's ready to ship right now. It almost hurts to not be able to immediately use Swift in iOS 7 apps.
Some core elements are frustratingly incomplete given the goals of the language, and with the type of issues that do not seem likely to address in the next few months, if they did not over 4 years. For instance, try to get the index of a character in a Swift string without copying it to an NSString and handling there. Sent from the iMore App
"Where are the Go apps?" Whaaaaaaaaaaa? Is that a serious question? Statements like that are what make people think of some Apple-heads as pompous. Comparing Swift to a backend language and asking why people aren't building mobile apps with it is just ludicrous. > Apple announces Swift. Apple developers start bashing other languages over their new toy. Pfffft.
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