Ipad

Apple iPad -- Should You Buy One?

Apple announced the iPad as a magical and revolutionary new product, their most advanced technology ever, and their attempt to grow the widely popular iPhone OS into the troubled tablet marketplace. It becomes available for pre-order this Friday, March 12 and goes on sale on Saturday, April 3 (in the US, international launch in late April).

But should you buy one, and if you should, when? Check out our advanced iPad preview for information on the device itself, then keep reading after the break for our advice on buying!

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Video iChat References Removed from iPhone 3.2 SDK Beta 4

9to5Mac continues to search the latest iPhone 3.2 SDK beta and have found that Apple has removed all of the video iChat references that were found in the first beta a few weeks back showing icons for accepting and declining video chat, as well as strings referencing the same functions.

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Birdfeed Twitter Client is now Brizzly... and Free!

The delightful Twitter client Birdfeed has been bought, updated, and rebranded by Brizzly and is now available as Brizzly for iPhone... for free! [iTunes link]

If you're looking for a great Twitter client, give Brizzly a try. (Note: per comment below, you do need a brizzly.com account to use it which

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iTunes LP was Record Labels' Idea?

GigaOm is reporting that, contrary to speculation that Steve Jobs wanted to return us to a more analog time when we bought new albums and sank back for ours drinking in every liner note and detail, iTunes LP was actually the record labels' idea:

I’m told by an industry source who preferred to remain anonymous that iTunes LP wasn’t Apple’s idea in the first place. Rather, it’s the result of the same renegotiations between Apple and the major record labels that yielded DRM-free songs and flexible pricing early last year, a concession by Cupertino to make a gesture in favor of album sales as consumers increasingly show a preference for digital singles.

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TiPb Apps 4.3: Street Fighter IV for iPhone (GDC 2010)

Live from GDC 2010 Rene talks to Tezuka-san, Street Fighter IV [$9.99 - iTunes link] iPhone producer for Capcom (via translator) about making Street Fighter for the iPhone and iPod touch, getting the controls right, and whether or not we might see Street Fighter for the iPad.

Tezuka-san points out how Capcom decided to make the controls very customizable, allowing users to choose whether they want the button low down, in the middle, or high up, and set the level of transparency. This means you can hold the iPhone or iPod touch anyway you like and set up the controls just the way you like.

I had a chance to play it just before release and while I got my butt kicked in multiplayer, the game looked gorgeous and handled very well. I could pull off what few moves I remembered from my childhood in the arcade, and I could resort to button (er... screen) mashing when all else failed. (Yes, just like my childhood in the arcade.)

For the iPad, they're going to sit down and figure out how the controls work and what the experience is like on that screen with that form factor. If it makes sense, they'll do it. If not, there are other Capcom games that certainly might. It's all about the quality of the end product for them.

Watch along after the break!

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Verizon Wants to Sell You Data for Your iPad... via MiFi

Verizon is looking to turn no-iPad 3G lemons in iPad Wi-Fi + MiFi lemonade by craftily counter-programming the official AT&T data plans with their own potent portable internet and router combo, says Engadget.

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iPhone SDK 3.2 Beta 4 is Out

iPhone, iPad, and iPod Touch developers: get yourself over to Apple's developer center, as iPhone SDK 3.2 Beta 4 is ready for you to download, a mere two weeks after Beta three was unleashed for your coding pleasure. As MacRumors and Engadget note, it's too early to say what magical new capabilities are to be found here - but don't let that stop you.

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iPad Stocks, Calculator, Weather, Clock, Voice Memo Apps Scrapped by Steve Jobs

Why are there no Clock, Calculator, Voice Memo, Weather, or Stocks apps on the iPad?

Daring Fireball's John Gruber suggests that bigger, iPad versions of the built-in iPhone Stocks, Calculator, Weather, Clock and Voice Memo were scrapped by Steve Jobs:

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iPhone No Longer "Mobile", Big Enough to be Own Gaming Platform Now

I already mentioned I'm on my way to GDC 2010 to cover the iPhone panel, and that iPhone gaming is getting big, so it's interesting to see CNET reenforce just how big it's getting:

strikingly absent among those 18 [Mobile Gaming] panels are any that deal with game development specifically for the iPhone. And why? Because for the first time, the GDC advisory board decided that Apple's smartphone is an important enough platform to warrant its own summit. And it filled quickly.

Simon Jeffrey, vice president of social applications for leading iPhone game developer Ngmoco says:

"The iPhone is now recognized as a leading platform that's independent from the mobile. People are specifically naming the iPhone as a threat to their businesses. Nintendo said the iPhone is taking customers away from [its popular] DS handhelds."

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