World 6 — (34 Stars, 9 Stamps)
With a total of 34 Green Stars and 9 Stamps, you're going to be plenty busy as you make your way through World 6's various levels. But don't worry. We're here to help you through it.
World 6-1: Clear Pipe Cruise (3 Stars, 1 Stamp)
Star 1: Head along the course until you get to the area with the long Clear Pipe. Head back to the Yellow Star and then make your way to the Spike Balls and Green Star. This will allow you to obtain your prize without getting hurt.
Star 2: Keep going until you get to the area where the Green Star is clearly visible in the tubes with Fuzzys in it. Time yourself appropriately and then enter the pipe and snatch up the Green Star. If you're playing with multiple people, it might be safer to have one of you go for the Star while the other stands safely to the side.
Stamp: Pass the checkpoint and enter the Clear Pipe Cannon. Upon making it to the other side, get on top of the cannon you just rode through and walk along it until you can jump up and get the Stamp.
Star 3: After entering the Warp Box, you'll see a Fire Piranha Plant in front of a Clear Pipe on your left. Shoot fireballs into the pipe to clear it of spikes and then enter the pipe to get shot into the clouds. Run right and either throw Fireballs or dodge accordingly to miss running into a Piranha Plant. The Green Star is waiting at the end of the clouds. Just jump and snatch it before falling down.
World 6-2: Spooky Seasick Wreck (3 Stars, 1 Stamp)
Star 1: Move along the haunted ships until you reach a section with two blue Bullys. Knock both of them into the crack on the left to get your first Green Star.
Stamp: After entering the ship, you'll see an open circle of floating Peepas surrounding a Stamp. Time your jump accordingly to get in and out of there with your prize.
Star 2: After passing that first set of Peepas, you'll see another. Ground pound the ? Block on the right to get a Yellow Star and then run into the Peepas to get rid of them. There's a hole in the ground underneath where they once circled. Enter it to get your second Green Star.
Star 3: In the next area, make your way along the teetering planks until you can grab the Green Star. Hint: You'll then need to defeat the Bullys at the end of the path to make a Warp Box to the flagpole appear.
World 6-3: Hands-On Hall (3 Stars, 1 Stamp)
You will need to have 100 Green Stars to unlock this level.
Star 1: Move through the building until you've passed the Bowser Gong. You'll see some doors after this, move them aside and you'll see an empty space. Activate these empty space panels and you'll unveil a Green Star, some Coins, and two Galoombas.
Star 2: Once you're on top of the building with all of the Thwomps, make your way right and hit the second ? Block to get a Propeller Block. Use this to dive into the open expanse in the middle and grab the Green Star before safely shooting back up to safety. Now hold onto the Propeller Block. You're still gonna need it.
Key Coins: You'll need to acquire all five Key Coins in order to unlock the Warp Block and move forward. Here's where you'll find them:
Stamp: In this next area, you'll pass two Bowser Gongs and then will see a Spike throwing spike rollers. Follow the spike rollers out onto the balcony and then jump up onto the building using the Propeller Block to get your Stamp.
Star 3: Drop back inside the building and run to the far end, but don't jump in the Warp Box just yet. Hit the Bowser gong and you'll be brought to a room with a Spike. Defeat it to earn the last Star.
World 6-4: Deep Jungle Drift (3 Stars, 1 Stamp)
These Stars and Stamp will be much easier to get if you can maintain Super Bell cat powers throughout the course.
Stamp: After you've passed the area with the Piranha Creepers, climb up the Blue gate and grab the Stamp that waits up top.
Star 1: In the same area as the Stamp, you'll see a clear pipe on your right. Wait until the wooden raft is at both openings and then glide through to grab the first Green Star.
Star 2: Pass the checkpoint flag and then use the wooden raft until you see the red shifting gate. Climb up this gate and activate the Green Star Ring. Collect all of the Green Rings to get the Star.
Star 3: After getting the second Star, wait until the wooden raft is below you and then jump on top of it. Move past the Piranha Creepers and then get on the raft again. Instead of immediately entering the Warp Block, climb up the wall and grab your Green Star first.
World 6-5: Ty-Foo Flurries (3 Stars, 1 Stamp)
Stamp: When you get to the area with the Ice Skate Goomba, defeat the enemy and then jump into the skate. Now guide it over the spikes and get your Stamp.
Star 1: Keep going until you see two Ty-Foo clouds separated by a tree. While being careful not to get blown onto the spikes below, jump onto the ? Block in front of the first Ty-Foo. Now jump to reveal a hidden ? Block. Jump on top of that block to get the Green Star.
Star 2: After you've passed the checkpoint flag, defeat one of the Ice Skate Goombas and steal its shoe. Drive it over the spikes on the left and into the Warp Box. You'll have 10 seconds to jump into a new Ice Skate and grab the Green Star at the end of the course. Don't bother with any enemies, just go straight for the prize.
Star 3: As you keep going, you'll eventually notice a Green Star in a gap where a whirlwind picks up every few seconds. Time your jump so that when you go for the Star the wind brings you back up to safety.
World 6-6: Bullet Bill Base (3 Stars, 1 Stamp)
The easiest way to get all of the collectibles in this level is by using a Super Bell and running up walls like a cat.
Star 1: Keep running up the course until you can't go up anymore on the far left. Climb up the escalators with slight upward-pointing arrows on them and get your first Star.
Star 2: Enter the Warp Box and when you're next to the checkpoint flag, climb up the cliff, and enter the pink Warp Box. As a cat, cling to the rotating wheel on the wall until you reach the Green Star.
Star 3: Continue along the course until you've reached the area with the moving escalators just beyond the Big Bonzai Bill. Now, as a cat, ride the escalators up and then to the right to get the last Green Star.
Stamp: After getting the third Star, go as high up as you can and to the left. You'll find a Stamp waiting for you above some Brick Blocks.
World 6-7: Fuzzy Time Mine (3 Stars, 1 Stamp)
This is one of those levels where the camera keeps going even if you don't, so you need to stay ahead of it.
Stamp: Make your way up the cloud platforms until you see a sliding platform that hides a Stamp behind it. Jump in at the proper time to safely grab the Stamp and keep going.
Star 1: You'll eventually see a Green Star on the right of the screen. Get on top of the cloud just above it and then ground pound to retrieve it.
Star 2: As you keep going right, you'll soon see a yellow teeter-totter. Weigh down the platform so it's going up to the left and then jump up on the high end to reach the Star.
Star 3: Keep going until you see an area where yellow blocks are coming out of the wall on either side. When they part, you'll need to quickly jump up and grab the Green Star they're hiding. Wait in this safe space until the blocks move away and then continue on to the end of the level.
World 6 Castle: Bowser's Bob-omb Brigade (3 Stars, 1 Stamp)
Star 1: You'll once more find yourself along a parade of tanks. Make your way along until you reach a long ? Block on the left that produces Bob-ombs. Throw it at the ? Blocks in front of you to make them rise so you can get the first Green Star.
Star 2: On the very next tank platform, you'll find a Bob-omb walking around. Hit him and then pick him up. Throw him at the grey Brick Block on the next tank on the right to unearth a Star. If you miss the first time, don't worry. Another Bob-omb will jump out of a box. Repeat until you get it.
Star 3: When you see a chain-link fence with a stack of coins on it, you'll notice that there's a ? Block just a little further. Ground pound this block and it will extend to the right so you can reach the final Green Star.
Stamp: Just after the area with the last Green Star, you'll see a Bob-omb. Pick it up and carry it to the end of the procession. Now throw it at the Bowser icon to get your Stamp.
Boss: Run away from this guy while he spins until he gets dizzy and falls over. Now jump on his head while he's down. He'll repeat the process and will try to hit you with shells. Continue to dodge his attacks and hit him two more times to defeat him.
World 6-A: Prince Bully Blockade (1 Star)
Star 1: Shove Prince Bully into one of the clear pipes and he'll come out another end. Jump on him or use a power-up on him while he's down and then repeat two more times to get the Star. A Boomerang Flower is the best way to defeat him quickly.
World 6-B: Fire Bros. Hideout #3 (1 Star)
Star 1: You'll find yourself in a room with one Fire Bro., two Boomberang Bros., and two Hammer Bros. You'll need to dodge around and defeat each of them before time runs out. The easiest way to do this is for every player to wield Fire Flower powers and shoot fireballs.
World 6-Mystery House: Mystery House Throwdown (5 Stars)
This is a gauntlet of Star challenges. You'll need to complete these tasks in order if you want to get all 5 Stars.
Star 1: You'll need to grab a baseball, throw it, and hit the Star within 10 seconds to win your prize.
Star 2: Once more grab a baseball and throw it at the Star within 10 seconds. Time yourself appropriately as the Red-Blue Panel will move whenever you jump.
Star 3: Grab one of the baseballs and use the Jump Panel to shoot it at the P Switch on the wall within 10 seconds.
Star 4: Yet again, get your hands on a baseball and chuck it at the Pow Block to the right. When hit properly, it will defeat all of the Biddybuds and release a Green Star.
Star 5: Grab baseballs and throw them at the three Blue ? Switch Panels behind the three Thwomps. Once all three are activated within the 10-second time limit you'll get your Star.
World 6-C: Motley Bossblob's Big Battle (3 Stars, 1 Stamp)
Star 1: Upon entering the level, run to the left and hit the ? Block to get a Double Cherry. Now ride the lift down to the boss area below. The Bossblob will bounce around before slamming hard on the ground and losing its...blobs. Run away from him until the real villain is exposed. Then jump on his head and grab another Double Cherry. Repeat the process two more times to beat him.
Gaming aficionado Rebecca Spear is iMore's dedicated gaming editor with a focus on Nintendo Switch and iOS gaming. You’ll never catch her without her Switch or her iPad Air handy. If you’ve got a question about Pokémon, The Legend of Zelda, or just about any other Nintendo series check out her guides to help you out. Rebecca has written thousands of articles in the last six years including hundreds of extensive gaming guides, previews, and reviews for both Switch and Apple Arcade. She also loves checking out new gaming accessories like iPhone controllers and has her ear to the ground when it comes to covering the next big trend.
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