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	<title>Comments on: iPhone OS 3.0: What it Means for Gamers</title>
	<atom:link href="http://www.imore.com/2009/03/24/iphone-30-means-gamers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/</link>
	<description>More of everything iPhone and iPad</description>
	<lastBuildDate>Fri, 25 May 2012 13:03:16 +0000</lastBuildDate>
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		<title>By: Ledlight</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-565273</link>
		<dc:creator>Ledlight</dc:creator>
		<pubDate>Sat, 07 Jan 2012 06:34:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-565273</guid>
		<description>&lt;p&gt;When you buy a ipad, how to prevent it from being scratched, blurred? We can affix protective film on the screen.It will not affect the visual effects, and can protect the screen from scratch  by something sharp. How to prevent the shell height fall and broke it? Yes, the protective cover is required. Choose a nice protective cover, both to protect our ipad,  and looks alse very beautiful.&lt;/p&gt;
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		<content:encoded><![CDATA[<p>When you buy a ipad, how to prevent it from being scratched, blurred? We can affix protective film on the screen.It will not affect the visual effects, and can protect the screen from scratch  by something sharp. How to prevent the shell height fall and broke it? Yes, the protective cover is required. Choose a nice protective cover, both to protect our ipad,  and looks alse very beautiful.</p>]]></content:encoded>
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		<title>By: ice maker</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-429416</link>
		<dc:creator>ice maker</dc:creator>
		<pubDate>Wed, 06 Apr 2011 17:48:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-429416</guid>
		<description>&lt;p&gt;Wow,Fantastic article,it&#039;s so helpful to me,and your blog is very good,I&#039;ve learned a lot from your blog here,Keep on going,my friend,I will keep an eye on it,One more thing,thanks for your post!welcome to &lt;a href=&quot;http://www.icemakerchina.com&quot; rel=&quot;nofollow&quot;&gt;ice block machine.&lt;/a&gt;&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Wow,Fantastic article,it's so helpful to me,and your blog is very good,I've learned a lot from your blog here,Keep on going,my friend,I will keep an eye on it,One more thing,thanks for your post!welcome to <a href="http://www.icemakerchina.com" rel="nofollow">ice block machine.</a></p>]]></content:encoded>
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		<title>By: janus</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-38766</link>
		<dc:creator>janus</dc:creator>
		<pubDate>Wed, 01 Apr 2009 14:28:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-38766</guid>
		<description>&lt;p&gt;It seems like the iphone/ipod touch are becoming more and more just vending machines. Except that traditionally the vendor pays for the machine, and the customer just buys the product. Here, they make you buy the vending machine! I like Apple, but I hope Apple is unsuccessful in this. I think Apple is abusing its customers by doing this.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>It seems like the iphone/ipod touch are becoming more and more just vending machines. Except that traditionally the vendor pays for the machine, and the customer just buys the product. Here, they make you buy the vending machine! I like Apple, but I hope Apple is unsuccessful in this. I think Apple is abusing its customers by doing this.</p>]]></content:encoded>
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		<title>By: OmariJames</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37382</link>
		<dc:creator>OmariJames</dc:creator>
		<pubDate>Wed, 25 Mar 2009 13:35:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37382</guid>
		<description>&lt;p&gt;@ Matt , I agree with you. &lt;/p&gt;

&lt;p&gt;I also think that people would loose attract of how much they have brought in the app. That&#039;s a good way to waste money on a gun or a radio in the sims 3.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>@ Matt , I agree with you. </p>

<p>I also think that people would loose attract of how much they have brought in the app. That's a good way to waste money on a gun or a radio in the sims 3.</p>]]></content:encoded>
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		<title>By: Josh S</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37315</link>
		<dc:creator>Josh S</dc:creator>
		<pubDate>Wed, 25 Mar 2009 03:54:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37315</guid>
		<description>&lt;p&gt;Super cool guys. I love thephto that went along with the article&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Super cool guys. I love thephto that went along with the article</p>]]></content:encoded>
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		<title>By: frog</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37276</link>
		<dc:creator>frog</dc:creator>
		<pubDate>Tue, 24 Mar 2009 23:49:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37276</guid>
		<description>&lt;p&gt;As for no in-game payments for free games. Loads of games are free, either initially or for a certain period - I wonder how Apple will deal with that.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>As for no in-game payments for free games. Loads of games are free, either initially or for a certain period - I wonder how Apple will deal with that.</p>]]></content:encoded>
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		<title>By: iPhone 3G</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37250</link>
		<dc:creator>iPhone 3G</dc:creator>
		<pubDate>Tue, 24 Mar 2009 22:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37250</guid>
		<description>&lt;p&gt;&quot;you can pay an additional $0.99 for example to gain access to a better gun&quot;&lt;/p&gt;

&lt;p&gt;I would never pay for any game that operated on this principal. Period.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>"you can pay an additional $0.99 for example to gain access to a better gun"</p>

<p>I would never pay for any game that operated on this principal. Period.</p>]]></content:encoded>
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		<title>By: MattM</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37238</link>
		<dc:creator>MattM</dc:creator>
		<pubDate>Tue, 24 Mar 2009 21:37:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37238</guid>
		<description>&lt;p&gt;As to buying guns and such in game, I&#039;m cautiously optimistic that the market will weed out the bad stuff. But at the same time, if, all told, a kick ass FPS cost 10 bucks or so (after buying all the weapons), that&#039;s a pretty good price, don&#039;t you think?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>As to buying guns and such in game, I'm cautiously optimistic that the market will weed out the bad stuff. But at the same time, if, all told, a kick ass FPS cost 10 bucks or so (after buying all the weapons), that's a pretty good price, don't you think?</p>]]></content:encoded>
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		<title>By: Statto</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37236</link>
		<dc:creator>Statto</dc:creator>
		<pubDate>Tue, 24 Mar 2009 21:35:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37236</guid>
		<description>&lt;p&gt;Never mind the iPhone being a true competitor to the likes of Sony &amp; Nintendo; I&#039;d like to see it be a true competitor to all the other &quot;smartphones&quot; by having a better (open) calendar database that rivals the current Palm OS calendar app (let alone whatever the Pre might bring) or even WM for example. I can&#039;t believe Apple won&#039;t do this, and that more people aren&#039;t jumping up and down about it.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Never mind the iPhone being a true competitor to the likes of Sony &amp; Nintendo; I'd like to see it be a true competitor to all the other "smartphones" by having a better (open) calendar database that rivals the current Palm OS calendar app (let alone whatever the Pre might bring) or even WM for example. I can't believe Apple won't do this, and that more people aren't jumping up and down about it.</p>]]></content:encoded>
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		<title>By: frog</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37231</link>
		<dc:creator>frog</dc:creator>
		<pubDate>Tue, 24 Mar 2009 21:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37231</guid>
		<description>&lt;p&gt;In-App purchases have the potential to destroy the AppStore. Sure a TomTom app, letting you buy a new map makes sense. But a new gun in a FPS??? A new engine in a car racing game??? No thanks Apple!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>In-App purchases have the potential to destroy the AppStore. Sure a TomTom app, letting you buy a new map makes sense. But a new gun in a FPS??? A new engine in a car racing game??? No thanks Apple!</p>]]></content:encoded>
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		<title>By: Justin G</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37229</link>
		<dc:creator>Justin G</dc:creator>
		<pubDate>Tue, 24 Mar 2009 21:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37229</guid>
		<description>&lt;p&gt;Do you guys think that with the new APIs and the increased ability for dock connections to run programs on the iPhone we will see external games? Like a DS kind of deal where you attach it to the device and the game runs?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Do you guys think that with the new APIs and the increased ability for dock connections to run programs on the iPhone we will see external games? Like a DS kind of deal where you attach it to the device and the game runs?</p>]]></content:encoded>
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		<title>By: striatic</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37226</link>
		<dc:creator>striatic</dc:creator>
		<pubDate>Tue, 24 Mar 2009 21:06:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37226</guid>
		<description>&lt;p&gt;&quot;I’m waiting for some third party company to come up with a controller that can attach around the iphone in landscape mode connecting on the dock connector.&quot;&lt;/p&gt;

&lt;p&gt;this &lt;em&gt;will&lt;/em&gt; happen, probably just later this year. it is certainly possible under the 3.0 framework.&lt;/p&gt;

&lt;p&gt;it&#039;ll be interesting to see if any standards ends up being adopted, and whether different systems will end up battling for dominance.&lt;/p&gt;

&lt;p&gt;i&#039;d also imagine that many of these controller systems will include battery packs to extend game-time.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>"I’m waiting for some third party company to come up with a controller that can attach around the iphone in landscape mode connecting on the dock connector."</p>

<p>this <em>will</em> happen, probably just later this year. it is certainly possible under the 3.0 framework.</p>

<p>it'll be interesting to see if any standards ends up being adopted, and whether different systems will end up battling for dominance.</p>

<p>i'd also imagine that many of these controller systems will include battery packs to extend game-time.</p>]]></content:encoded>
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		<title>By: antonioj</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37223</link>
		<dc:creator>antonioj</dc:creator>
		<pubDate>Tue, 24 Mar 2009 20:56:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37223</guid>
		<description>&lt;p&gt;Neil from ngmoco already admited at toucharcade that if a external controler proves itself as popular they will support it on their games&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Neil from ngmoco already admited at toucharcade that if a external controler proves itself as popular they will support it on their games</p>]]></content:encoded>
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		<title>By: Wesley</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37216</link>
		<dc:creator>Wesley</dc:creator>
		<pubDate>Tue, 24 Mar 2009 20:34:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37216</guid>
		<description>&lt;p&gt;AppStore is available in 77 countries. But what about the &quot;Games&quot; section? Since AppStore&#039;s release here on Brazil, no games were available. That&#039;s extremely frustrating, since some of the major benefits of having an iPhone is gaming and on other countries the device costs more than the US$ 199 we were promised (here the first option costs approximately US$ 700, it&#039;s BRL 1500,00).&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>AppStore is available in 77 countries. But what about the "Games" section? Since AppStore's release here on Brazil, no games were available. That's extremely frustrating, since some of the major benefits of having an iPhone is gaming and on other countries the device costs more than the US$ 199 we were promised (here the first option costs approximately US$ 700, it's BRL 1500,00).</p>]]></content:encoded>
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		<title>By: Allen</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37213</link>
		<dc:creator>Allen</dc:creator>
		<pubDate>Tue, 24 Mar 2009 20:31:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37213</guid>
		<description>&lt;p&gt;Seeing that iphone games won all but 1 award at the independent game festival,im guessing this means more great games and more money in the developers pocket?? &lt;/p&gt;

&lt;p&gt;http://toucharcade.com/2009/03/24/igf-mobile-winners-announced-at-gdc-2009/&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Seeing that iphone games won all but 1 award at the independent game festival,im guessing this means more great games and more money in the developers pocket?? </p>

<p><a href="http://toucharcade.com/2009/03/24/igf-mobile-winners-announced-at-gdc-2009/" rel="nofollow">http://toucharcade.com/2009/03/24/igf-mobile-winners-announced-at-gdc-2009/</a></p>]]></content:encoded>
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		<title>By: visco</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37212</link>
		<dc:creator>visco</dc:creator>
		<pubDate>Tue, 24 Mar 2009 20:31:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37212</guid>
		<description>&lt;p&gt;Initially, I thought the in game purchase would be a great way to offer a free trial level, then then option to purchase the full game, allowing developers not to make a &quot;free&quot; version. But to my understanding, in game purchases can only be enabled for purchased games. can anyone verify this?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Initially, I thought the in game purchase would be a great way to offer a free trial level, then then option to purchase the full game, allowing developers not to make a "free" version. But to my understanding, in game purchases can only be enabled for purchased games. can anyone verify this?</p>]]></content:encoded>
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		<title>By: Robert</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37211</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Tue, 24 Mar 2009 20:28:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37211</guid>
		<description>&lt;p&gt;Well since developers can now make an app that communicates with an accessory, like the blood pressure monitor in the OS 3.0 announcement, wouldn&#039;t that mean developers and accessory makers could get together and make a controller that interfaces with their games?&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Well since developers can now make an app that communicates with an accessory, like the blood pressure monitor in the OS 3.0 announcement, wouldn't that mean developers and accessory makers could get together and make a controller that interfaces with their games?</p>]]></content:encoded>
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		<title>By: Matt</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37203</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Tue, 24 Mar 2009 20:08:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37203</guid>
		<description>&lt;p&gt;I don&#039;t like the idea of buying upgrades for a game that I&#039;ve already bought or have a paid subscription to. Why would I want to pay a buck to use a different weapon and what happened to earning these upgrades through skill?  From an invested point of veiw it&#039;s nice to charge people willing to pay, but as a user paying for extras turns me away.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I don't like the idea of buying upgrades for a game that I've already bought or have a paid subscription to. Why would I want to pay a buck to use a different weapon and what happened to earning these upgrades through skill?  From an invested point of veiw it's nice to charge people willing to pay, but as a user paying for extras turns me away.</p>]]></content:encoded>
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		<title>By: Al</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37202</link>
		<dc:creator>Al</dc:creator>
		<pubDate>Tue, 24 Mar 2009 20:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37202</guid>
		<description>&lt;p&gt;I&#039;m waiting for some third party company to come up with a controller that can attach around the iphone in landscape mode connecting on the dock connector.  As far as I&#039;m concerned, the iphone is not a handheld gaming console contender until the option for physical buttons exist.  Touch and tilt controls do not work for every game and the on screen buttons that are faintly laid over the action on the screen do not work either for anything outside of casual games.  Outside of this, the iphone is the perfect platform, it has digitally downloaded titles so there is no need to drive to the store, there is soon to be added voice chat in game, more multiplayer options, and also has the capability to allow for online gaming from anywhere, not just at a wireless hotspot like the PSP and Nintendo DS.  Man, if there were physical buttons, the system has the horsepower to play some comparable games to the PSP it just really needs a removable control and it would be perfect.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I'm waiting for some third party company to come up with a controller that can attach around the iphone in landscape mode connecting on the dock connector.  As far as I'm concerned, the iphone is not a handheld gaming console contender until the option for physical buttons exist.  Touch and tilt controls do not work for every game and the on screen buttons that are faintly laid over the action on the screen do not work either for anything outside of casual games.  Outside of this, the iphone is the perfect platform, it has digitally downloaded titles so there is no need to drive to the store, there is soon to be added voice chat in game, more multiplayer options, and also has the capability to allow for online gaming from anywhere, not just at a wireless hotspot like the PSP and Nintendo DS.  Man, if there were physical buttons, the system has the horsepower to play some comparable games to the PSP it just really needs a removable control and it would be perfect.</p>]]></content:encoded>
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		<title>By: BriBerry</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37198</link>
		<dc:creator>BriBerry</dc:creator>
		<pubDate>Tue, 24 Mar 2009 20:04:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37198</guid>
		<description>&lt;p&gt;I&#039;m concerned about how the in app purchases will be utilized... buying content like guns in first person shooters would be an unfortunate development for gaming, when a multiplayer experience should be much more unified, not giving people with more money bigger guns.  Broader purchase options seem more appropriate (such as buying level expansions from within the game)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I'm concerned about how the in app purchases will be utilized... buying content like guns in first person shooters would be an unfortunate development for gaming, when a multiplayer experience should be much more unified, not giving people with more money bigger guns.  Broader purchase options seem more appropriate (such as buying level expansions from within the game)</p>]]></content:encoded>
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		<title>By: Rene Ritchie</title>
		<link>http://www.imore.com/2009/03/24/iphone-30-means-gamers/comment-page-1/#comment-37190</link>
		<dc:creator>Rene Ritchie</dc:creator>
		<pubDate>Tue, 24 Mar 2009 19:45:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7739#comment-37190</guid>
		<description>&lt;p&gt;Why do I have the feeling Jeremy meant &quot;Let&#039;s say I&#039;m pwn&#039;ing Rene in Halo Touch and he sends a quick HELP! message to Dieter. A push notification would show up on Dieter&#039;s iPhone, and by tapping it, Dieter could launch Halo Touch as well and instantly join us in the game -- where I&#039;d pwn him to!&quot;&lt;/p&gt;

&lt;p&gt;Sigh. Apple making it easier to get served by gamer friends ;)&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Why do I have the feeling Jeremy meant "Let's say I'm pwn'ing Rene in Halo Touch and he sends a quick HELP! message to Dieter. A push notification would show up on Dieter's iPhone, and by tapping it, Dieter could launch Halo Touch as well and instantly join us in the game -- where I'd pwn him to!"</p>

<p>Sigh. Apple making it easier to get served by gamer friends <img src='http://www.imore.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>]]></content:encoded>
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