Games

TiPb Apps 5.1: GodFinger for iPhone (GDC 2010)

Live from GDC 2010, Rene talks with Jason Oberfest, VP of Social Applications at ngmoco about GodFinger for iPhone. Currently available in Canada [Free - iTunes link] with internationally release to follow soon, we get a sneak peak at playing deity to our own digital, mobile planet.

Watch along after the break and let us know what you think.

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Tony Hawk for iPhone "Real" and "Dropping Soon"

Tony Hawk for iPhone? Let's just him do the twetalking:

In the PR world, this is considered "going rogue," but I'm too excited to contain it. This is real & dropping soon.

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TiPb Apps 4.5: Pool Pro Online 3 for iPhone (GDC 2010)

Live from GDC 2010, Rene talks with Jonathan Kromrey, General Manager of Apple Games at Namco about Pool Pro Online 3 [$4.99 - iTunes link] for iPhone and iPod touch... and coming to the iPad as well!

Namco's Apple group, known as Order of Magnitude, started with the iPhone version but since much of the game runs server side, and they've got high resolution art for the PC and Mac versions, moving it over to the iPad is something they can do very quickly. (It will also allow them to bring it to Android -- already in beta -- and other platforms). Due to the server-side nature of the game, you can also play it across platforms with your settings and customizations linked to your username. That means if you play on the iPhone now, when you get the iPad you can log in and just keep playing.

Multiplayer is supported over Wi-Fi and bluetooth and you can chat (i.e. trash-talk) in any language supported by the iPhone via their Unite SDK, the same system that allows cross-platform challenges to be sent and received. (And you can wager with virtual cash to make it a little more interesting).

We've been promised this kind of multi-player, multi-platform gaming for a long time now but Namco looks like they're delivering. The performance and real-time rendering are slick and swift and the controls and customization are precise and robust.

Check out the video below, and if you're playing Pool Pro Online 3 let us know how you're liking it!

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TiPb Apps 4.3: Street Fighter IV for iPhone (GDC 2010)

Live from GDC 2010 Rene talks to Tezuka-san, Street Fighter IV [$9.99 - iTunes link] iPhone producer for Capcom (via translator) about making Street Fighter for the iPhone and iPod touch, getting the controls right, and whether or not we might see Street Fighter for the iPad.

Tezuka-san points out how Capcom decided to make the controls very customizable, allowing users to choose whether they want the button low down, in the middle, or high up, and set the level of transparency. This means you can hold the iPhone or iPod touch anyway you like and set up the controls just the way you like.

I had a chance to play it just before release and while I got my butt kicked in multiplayer, the game looked gorgeous and handled very well. I could pull off what few moves I remembered from my childhood in the arcade, and I could resort to button (er... screen) mashing when all else failed. (Yes, just like my childhood in the arcade.)

For the iPad, they're going to sit down and figure out how the controls work and what the experience is like on that screen with that form factor. If it makes sense, they'll do it. If not, there are other Capcom games that certainly might. It's all about the quality of the end product for them.

Watch along after the break!

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iPhone No Longer "Mobile", Big Enough to be Own Gaming Platform Now

I already mentioned I'm on my way to GDC 2010 to cover the iPhone panel, and that iPhone gaming is getting big, so it's interesting to see CNET reenforce just how big it's getting:

strikingly absent among those 18 [Mobile Gaming] panels are any that deal with game development specifically for the iPhone. And why? Because for the first time, the GDC advisory board decided that Apple's smartphone is an important enough platform to warrant its own summit. And it filled quickly.

Simon Jeffrey, vice president of social applications for leading iPhone game developer Ngmoco says:

"The iPhone is now recognized as a leading platform that's independent from the mobile. People are specifically naming the iPhone as a threat to their businesses. Nintendo said the iPhone is taking customers away from [its popular] DS handhelds."

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Zombie Castle Defender 'ZombieSmash!' Coming to iPhone and iPod touch

Whether you are a fan of the Castle Defender genre or Zombies, you are sure to love the soon to be released ZombieSmash! for iPhone and iPod touch.

In similar fashion to the very popular Plants vs Zombies, ZombieSmash! adds a few new tricks to Castle Defender games with the addition of some fancy ragdoll physics and excessive amounts of cartoon gore. Look for ZombieSmash! to drop in the App Store sometime this month for $1.99.

Check out the official trailer after the break!

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TiPb at Game Developers Conference (GDC) 2010

Tuesday and Wednesday TiPb is going to be at the Game Developers Conference (GDC) San Francisco 2010 to find out what's new and notable in the world of iPhone, iPod touch, and iPad gaming. Scuttlebutt is, if you think gaming is big on the iPhone OS now... get ready for it to explode in 2010.

We'll do our best to meet with all your favorite game companies, from the huge houses to the best and brightest indies.

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Games Way More Popular on iPhone than Other Smartphones

Anyone surprised that games are way more popular on the iPhone than on competing plaforms? Mplayit has put out some interesting stats, not only on what apps are popular with their Facebook sharing users, but what kinds of apps are popular on the various platforms they monitor. While on Android and BlackBerry, non-game apps account for 83% and 67% of popular titles, on the iPhone they're only 36%. That leaves 64% for games.

That might be a concern, frankly, if the numbers weren't north of 150,000 leaving plenty of room for great productivity, utility, social networking, and other apps in addition to the increasingly good games. Embarrassment of riches indeed.

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Give Away: Slide-a-ma-jig game for your little ones

Slide-a-ma-jig $0.99 [iTunes Link] Here is a game for the newest of iPhone users. You can slide your finger on the screen to switch 30 different creatures body parts as well as tap a button for different backgrounds. Give the iPhone a shake and you will see a random creature appear. There are sound effects as well to go with your new creatures.

To find out more about the application and how to enter the giveaway, stay with us after the break.

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