Friday Fun Video: Portal Played on iPhone

Is this a triumph? Portal running on an iPhone? Not really, according to Gizmodo:

The video says the demo was made using the Unity Engine, which means they took some Portal assets and made a small demo with them. They didn't take the full game and squish it onto the iPhone; what you see is probably the entire thing. There's no way the Source Engine is running on the 3G. Maybe the 3GS, but not the 3G.

Not yet! But we figure they'll keep on trying until they run out of cake... or Valve pulls an ID an actually releases a game for the new 40+ million unit iPhone/iPod touch platform. Right Valve?

Rene Ritchie

Editor-in-Chief of iMore, co-host of Iterate, Debug, Review, The TV Show, Vector, ZEN & TECH, and MacBreak Weekly podcasts. Cook, grappler, photon wrangler. Follow him on Twitter and Google+.

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There are 6 comments. Add yours.

schmooie says:

With Capcom releasing Resident Evil 4 for the iPhone, I don't see why Valve couldn't bring a version of even Half-Life to this budding platform!

Thebiggeorgester says:

I'm making a note here, huge success!

BriBerry says:

Whether its Source or Unity. There's no sense crying over every mistake, you just keep on trying til you run out of cake!

chrstphr.ross says:

mmmm, this means Half-Life could possibly work on 3GS without too many hiccups...I'd like that...I'd like that a lot.

Etnies419 says:

@Brandon C. Butler Because Gabe Newell is afraid of new platforms. If it's not in his PC comfort zone, it's a bad platform to develop on, according to him.

Poop Smells Good says:

Although the game looks good, the controls look to be very painful. Some of the levels required quicker interaction that what's showed in the video.