Revolution 60 is an Epic Unreal Engine-based game — think Infinity Blade — that puts you in the middle of a cinematic story and lets you kick the absolute ass out of it while ultimately deciding your own destiny. Crafted by Giant SpaceKat, you're put in control of Holiday, an assassin with all shades of attitude, and told to regain control of an orbiting super-weapon. The modeling is gorgeous, the animation delightful, the music engrossing, and the voice acting outstanding. It's obvious every polygon, frame, note, and word had care and concern poured into it. So how's the gameplay?