Alongside this, Resident Evil 4 Remake is also coming to Mac and iPad as a universal game. So if you buy it on one device, you can play it on another.
While Resident Evil Village was announced back at WWDC 2021 for the Mac, the powerful iPhone 15 Pro can now run the game too, as well as Resident Evil 4 Remake, which was released earlier this year.
Alongside announcing the Apple Watch Series 9 and Apple Watch Ultra 2, Apple revealed detailed the huge improvements the new A17 Pro chip in the iPhone 15 Pro has over the A16, such as hardware-based ray-tracing.
Both games will be made available later this year.
Capcom confirms that Resident Evil 4 (2023) and Resident Evil Village are coming to “iPhone 15 Pro, iPad and Mac.” For RE:4, Universal purchase is supported, so one purchase works across devices on the same Apple account. Universal purchase is not supported on Village.September 13, 2023
During the event, CAPCOM was quick to mention how powerful the A17 Pro chip was. Also the fact that this version of Resident Evil 4 Remake, is also the same version released on PC, PS5, and Xbox in April this year.
It's a far cry from the condensed version we got back in 2009, where another version of the original game was ported to iOS.
Having this available to play on all your Apple devices, mirrors Microsoft's 'Play Anywhere' angle. This is where you can play a game like Halo on your Xbox, continue on your PC, and quickly have a match on your phone. It's very impressive that we'll be able to do this soon for Resident Evil 4 Remake.
It also makes us wonder if this will open the gates for other games to arrive in the same vein. Granted, Assassin's Creed: Mirage and Death Stranding are, but could we see Street Fighter 6 and Splinter Cell arrive in a similar way too?
While it's too early to tell, it's a tantalizing thought. And it only makes us hopeful that Apple is, finally, serious about gaming on all of its devices.
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Daryl is iMore's Features Editor, overseeing long-form and in-depth articles and op-eds. Daryl loves using his experience as both a journalist and Apple fan to tell stories about Apple's products and its community, from the apps we use everyday to the products that have been long forgotten in the Cupertino archives.
Previously Software & Downloads Writer at TechRadar, and Deputy Editor at StealthOptional, he's also written a book, 'The Making of Tomb Raider', which tells the story of the beginnings of Lara Croft and the series' early development. He's also written for many other publications including WIRED, MacFormat, Bloody Disgusting, VGC, GamesRadar, Nintendo Life, VRV Blog, The Loop Magazine, SUPER JUMP, Gizmodo, Film Stories, TopTenReviews, Miketendo64 and Daily Star.