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iPhone No Longer "Mobile", Big Enough to be Own Gaming Platform Now

I already mentioned I'm on my way to GDC 2010 to cover the iPhone panel, and that iPhone gaming is getting big, so it's interesting to see CNET reenforce just how big it's getting:

strikingly absent among those 18 [Mobile Gaming] panels are any that deal with game development specifically for the iPhone. And why? Because for the first time, the GDC advisory board decided that Apple's smartphone is an important enough platform to warrant its own summit. And it filled quickly.

Simon Jeffrey, vice president of social applications for leading iPhone game developer Ngmoco says:

"The iPhone is now recognized as a leading platform that's independent from the mobile. People are specifically naming the iPhone as a threat to their businesses. Nintendo said the iPhone is taking customers away from [its popular] DS handhelds."

The cost of entry is lower than Microsoft or Nintendo, and it's getting more and more popular while still maintaining its cool factor.

While Android and Windows Phone 7 Series will bring the competition (and perhaps Palm as well), right now the iPhone is riding high on its head start.

Rene Ritchie
Rene Ritchie

Rene Ritchie is one of the most respected Apple analysts in the business, reaching a combined audience of over 40 million readers a month. His YouTube channel, Vector, has over 90 thousand subscribers and 14 million views and his podcasts, including Debug, have been downloaded over 20 million times. He also regularly co-hosts MacBreak Weekly for the TWiT network and co-hosted CES Live! and Talk Mobile. Based in Montreal, Rene is a former director of product marketing, web developer, and graphic designer. He's authored several books and appeared on numerous television and radio segments to discuss Apple and the technology industry. When not working, he likes to cook, grapple, and spend time with his friends and family.

  • I gave up my psp for my iPhone. Psp was to much for the games I wanted to play. Besides the iPhone games are way cheaper!
  • I sold my DS when I got my iPhone.
    I can always get a GBA / DS emulator via Jailbreaking if there's a game I can't get on my iPhone :D
  • The iPhone needs a gamepad attachment to be viable for some types of games(such as FPS) and to generally free the screen.
    It will become even more of a gaming monster if Apple ever makes one.
  • Igame anybody??
  • How could the cost of Entry for iphone be lower than Microsoft & Nintendo when MS doesnt even have a handheld videogame
  • True gamers don't consider the iphone a gaming console
  • I can't wait to get Nintendo games on my iPhone (yes, I'm holding out hope that it will someday happen); Mario 64 and Zelda: Ocarina of time on my phone? I'd never put it down!
  • @Sadie I'm waiting too!! But I think we'll be waiting forever..
  • I play games on my iPhone ALOT more than I had expected, but due to the iPhones poor battery if I were an avid gamer I would choose a true mobile gaming console. The games on the iPhone are more of a time killer.
  • It's a better game device than it is a phone.
  • @Hhh
    "True Gamers"??? Just because you play certain kinds of games or play more frequently than others? The iPhone is a legitimate gaming console...the methods are different but it's still play.
  • Como puedo actualizar mi iphone? por que no encuantro como hacerlo, eso si sinpagar
  • The iPhone drew in a whole mega group of people who would not buy an PSP or DS. I'm one of them. I don't want to carry an extra gaming device and having a family to feed changes the priority of $35 games for myself to the bottom of the list. Having the iPhone has made me a buyer of games. The most I've spent is the $7.99 for Need for Speed, but that's one customer EA Sports didn't have before. I'll spend a little to get classic Nintendo games if that ever happens. Then it'll be on like Donkey Kong.