Quick App: Smiles for the iPhone

We like interesting developers and interesting stories here at TiPb, and Mike Kasprzak of Smiles sent us in this gem:

I don't know how closely you've been following the whole price changing fiasco in the iTunes App Store. Games launching at like $8-$10, then dropping to $1 a day or so later. Or apps jumping between 2 prices every few days to get front page exposure on aggregation sites. That sort of thing. It's really making things hard for us developers trying to run an honest shop. Well, I did something a little different with my game Smiles. I launched the game at $4.99, but instead of dropping the price like 'conventional wisdom' seems to suggest, I cut it in half. This works for me, since Smiles is actually 2 games (a clever business idea that... well... hasn't work out in my favor yet). Customers can buy my game "Smiles" individual parts (Smiles Zen, and Smiles Drop) for $2.99 each, or save about $1 by purchasing "Smiles" for $4.99.

If you try it out, please tell us what you think!

Rene Ritchie

Rene Ritchie is one of the most respected Apple analysts in the business, reaching a combined audience of over 40 million readers a month. His YouTube channel, Vector, has over 90 thousand subscribers and 14 million views and his podcasts, including Debug, have been downloaded over 20 million times. He also regularly co-hosts MacBreak Weekly for the TWiT network and co-hosted CES Live! and Talk Mobile. Based in Montreal, Rene is a former director of product marketing, web developer, and graphic designer. He's authored several books and appeared on numerous television and radio segments to discuss Apple and the technology industry. When not working, he likes to cook, grapple, and spend time with his friends and family.