iScape Games let us know that they have released their first iPhone game: Super Marble Roll [iTunes link]. I know... another marble game, but I think this one deserves your attention. I have spent a little time playing Super Marble Roll and find the controls and implementation of the accelerometer to be phenomenal. There is also a special easter egg "bonus mechanic" included that'll help rack up those points!
So, two and a half years ago Microsoft released what was basically their version of the 2005 video iPod. Now, some two years after Apple released the iPod touch, WMExperts (via Engagdet and CNET) tells us Microsoft has confirmed... the Zune HD, a wide screen, capacitive, solid-state media player.
At 272x480, it's not quite as wide as the iPhone's 360x480, much less the high-end Windows Mobile handsets like the Touch HD's 480x800. But like we said, it is capacitive (which is strangely still unsupported by WinPho) and what pixels it has are OLED, which will hopefully motivate Apple to give the next generation iPhone the same treatment.
iLounge reports that they've been told the next generation iPhone will come in two storage capacities (we'd guess 16GB and 32GB) and three radio flavors, 3G, 3.5/3.75G, and China CDMA. Consumers won't be able to choose which radio model they buy, each carrier in each local region will simply offer the one that best suits their network. Some choice in color -- black or white? -- should remain.
Yeah, provocative headline, but we've lamented in that past that the Palm Pre was too iPhone-like for us -- based on the involvement of transplanted Apple brain trust -- and how we'd have loved to have seen a truly next generation Palm device. Could it be, however, that the former have saved us from being tragically wrong about the latter?
I was hoping Apple's third generation iPhone -- widely expected to be announced at WWDC 2009 -- would have a huge screen and lend itself perfectly to the name iPhone HD. After all, Apple has been promoting HD a lot lately with their iTunes offerings.
“made it easy for me to sketch without having to carry all my pens and brushes and notepads with me, and I like the fact that I am drawing with a set of tools that anybody can have easily in their pocket,” he said. There is one other advantage of the phone, too: no one notices he is drawing. Mr. Colombo said he stood on 42nd Street for about an hour with no interruptions.
The editors liked the more organic, dream-like quality of the iPhone image, not as sharp or technical as typical electronic renderings.
(<a href=http://forum.theiphoneblog.com/iphone-apps-games/169767-review-100-sounds-kids-corner-review.html">100 Sounds Forum Review by cjvitek For more Forum Reviews, see the TiPb iPhone App Store Forum Review Index!)
This is going to be a fairly short review. 100 sounds is just what you would think it is: hundreds of various sounds effects to play on your iPhone (more than 100!). They are organized alphabetically by name, and to hear a sound, you simply tap the name of the sound.
Mac and iPhone icon designer Sebastiaan de With of Cocoia takes app designers to task for not making their icons better match the quality and look of Apple's built-in apps. Says de With:
A lot of professional designers get it wrong as well, and I can understand; it’s truly very hard to make an icon that looks as great as one from Apple’s bunch and blends in with the rest. I don’t mean to be an icon snob; I like diversity in my icons, and especially creative freedom. It’s more than just annoying, however, when creative and diverse motifs look extremely alien to their environment.
With WWDC 2009 only two weeks away, the many rumors and leaks and informed guesses seem to have coalesced into a somewhat unified view of what we probably will -- and probably won't -- see if/when the next generation iPhone 2,1 is announced. Given the full version upgrade number (the original iPhone 2G is 1,1, the iPhone 3G is 1,3) we'd expect there to be more in the way of hardware changes than we saw last year with the addition of "just" 3G and GPS. Will those expectations be met? We have a pretty good handle on the iPhone 3.0 software, but what about the hardware?