Have you been noticing more and more advertisements while using your favorite apps or while browsing the net on iPhone optimized sites?
According to AdMob, a company that provides advertising solutions that are created for the iPhone:
“Ads on the iPhone deliver strong engagement for advertisers with triple, on average, the already high click-through-rates seen on mobile devices. The company’s new rich media ad units designed for the iPhone have been live for just over a month and now has a reach of more than 100 million impressions worldwide each month."
Tuesday's "Let's Rock" event brought a sneak-peak of Gameloft's latest iPhone (and iPod Touch) offering, Real Soccer/Football 2009. Well, it's now available via iTunes App Store, and according to Gameloft:
UPDATED: Reseting everything, including the router, solved the problem.
After Apple unleashed 2.1 today, and I downloaded and installed it with nary a snag or bump, I thought everything was pretty much apps with my Apps. Needless to say, tonight I whipped out my iPhone's handy Apple Remote App to help out with a little YouTube searching, only to discover that while my libraries (desktop, laptop, Apple TV) were all still set up, none of them would connect. (They'd all worked flawlessly, immediately prior to iTunes 8 and iPhone 2.1).
With the Apple's release today of the iPhone 2.1 firmware update, that's the exact question many people will be asking. Hey, we at TiPb asked it ourselves -- for all of about 0.1 seconds before diving headlong into iTunes, for the good of our readers, of course.
So what's new in iPhone 2.1, is it compelling enough for you to update, and who should avoid it at all costs?
Everyone loves a big prize fight, whether it's Tito Ortiz vs Chuck Lidell or Brock Lesnar vs Randy Couture or... the iPhone vs the PSP?!
With their recent "Let's Rock" event, Apple made a huge play for the handheld gaming space, but can the iPhone really step into that Octagon and tap out the reigning champions?
Only time will really tell, but that won't stop TiPb from taking a look at each device to see how they stack up. Round 1 starts with the Sony PSP... After the jump!
Running 2.1 (5F136) now, and here's what we're noticing: WiFi works fine (tried on Apple and Linksys routers). New icons for connection type (3G/Edge) in the top bar. New blue filled and half-filled dots to describe state of video and podcasts (watched/listened to). Genius Playlists don't seem to work as well as iTunes 8, at least for me, with lots of songs coming back as "not related".
We'll update this post as we discover more (sadly, doesn't look like cut/copy/paste to turn-by-turn this go around!). What have you found so far? Any surprises?
Today is a special day for all of us, so why not have a special edition of Today on the Forums?! It's pretty much a no brainer... firmware 2.1! It's finally here and the forums are buzzing!
Have the changes that Apple made improved your iPhone? Let us know how the 2.1 firmware is working for you so far!
Apple has posted a support document to help those users (including many of those here at TiPb) who have been experiencing the dreaded BSOD (blue screen of death) when hooking up an iPhone or iPod to iTunes 8.
The solution? Uninstall iTunes and the MobileMe control panel, and reinstall the new version. Seems most people being affected have HP peripherals or Logitech drivers. I have neither, and my Vista install went fine, but if anyone did have the problem, please let us know if that fixed it!
Meanwhile, a couple of us here at TiPb have noticed that, apres-2.1, our MobileMe email is decidedly less pushy. We're deleting and recreating the account on our iPhone's, but no joy so far.
Update: Chad let's us know that Apple already has an iPhone 2.1 info page up on their website!
Boom! iPhone firmware 2.1 (5F136) weighing in at 237.8MB is now live and available via iTunes. We're downloading now. Will it fix 3G? App crash? Security holes? And will any tasty new features (or even hints of new features?) be hidden inside? Apple says:
iPhone version 2.1 contains many bug fixes and improvements, including the following:
Apple has past mastered using animation to aid both usability and fill transitions. An example of the latter is the "shrink" effect used when you hit the home button: whatever's currently on diminishes to nothingness and the home screen icons fly back into place. To do this effect, however, the iPhone takes a quick screen shot, and then uses the built in CoreGraphics/Animation layers to rapidly scale it down.