No, Tap Tap Revenge isn't the more evil, Dark Side, Sith'ier version of the famed iPhone game that multi-touch tapped its way into jailbroken hearts everywhere, it's just the new branding adopted by the new owners, Tapulous. Nate True, as famous for TTR as he was in the jailbreak community in general, stays on as developer, and has even added in double-tapper, two-player mode for good measure.
Coming soon to the App Store (we hope!)
Keep reading for Ngmoco and Rolando, after the break!
You knew it was coming, inevitable as the rise of Old Glory on July 4th -- the first iPhone 3G line up has begun at the NYC Apple Flagship Store!
Or should we say... Tailgate Party!
(iPhone launches are the Superbowl of consumer electronics, aren't they?)
The line began forming today, the Friday before the Friday of launch, just 1 week (and a few hours) before the first iPhone 3G goes on sale at 8am (and, if an AT&T estimate of 30 min. per activation is anywhere near accurate, likely 7 days and many hours before the second one will be up for sale!)
Geardiary reports there are almost a dozen people lined up already, with security being very obliging, and Apple Store employees playing nice.
Although it seems pretty clear that there's going to be a native chat client for the iPhone 2.0 that will support Google Talk (with background alerts to boot!), there may be those that have a religious injunction against installing applications. There may also be those who don't intend to upgrade because they don't want to mess around with losing either their unlocked or jailbroken status. Whatever your reason for not using a native app, Google's got ya covered with an all new interface for Google Talk, fully optimized for Mobile Safari.
At the rate Apple's Vice President of Design keeps winning awards for the iPhone, he's going to need a bigger mantle! Last time it was the unprecedented (and continued!) domination of the uber-elite Black Pencil, now it's the Mobile Data Association 2008 MDA Personal Achievement Award.
Thanks to reader, Adam R. who wrote in to let us know Australian rates have been revealed, and his Blackberry can now "go the way of the dodo".
First up is Optus who've announced both pre-paid and post-paid plans. Pre-paid Turbo Caps start at AUS$30 for an AUS$30 "mycredit", AUS$110 "mybonus", and AUS$30 "mytime money" -- but no "mydata". At AUS$100 you get 100/800/100 and Plus 1GB "mydata". On these plans, and 8GB iPhone 3G will run you AUS$729 and 16GB, AUS$849. Not confusing enough for non-Ozzies, plan rates weigh in at AUS$0.78/min. for national calls,AUS$0.35 per "Flagfall" call, and AUS$02.2/KB weekdays and AUS$1.1/KB for "iZoo Browsing".
Read on for Post-paid, Telestra's first statement, Canadian craziness, and some Swedish relief!
Patent-mania running wild from Apple is nothing new, though these recent filings do seem a tad focused on enabling new form factors, don't they? To go along with the iFlip and iPhone Nano, and the iSlider, comes a little something that just might allow for an iStylus:
The iPhone 3G is SOOOOO close, I can practically taste the doubled speed, GPS and iPhone 2.0-and-web apps sweetness! It's hard to believe that it's already been over a year since I held the object of my obsession (a.k.a. iPhone 2G) for the first time in the Apple Store. Now, my still-gleaming 2G is about to become a has-been. Will it be worth the box it was shipped in after July 11? Read on for this week's Tip, the possible future of YOUR "old" iPhone!
In our forums, dhp1080 asked an important question: since the iPhone 3G comes out on the 11th and whoever wins is surely going to be the sort to go out and buy one that day, doesn't it make more sense to hold the drawing for the winner of our iPhone 3G giveaway a bit earlier?
Time.com begs the question as to whether consumers would be, and should be, willing to pay for App Store apps:
So why can't all iPhone apps be free? Well, quite simply, because people are still willing to pay for them.
Er... No. All apps can't be free because all developers don't get free housing, food, and a healthy cash allowance for themselves and their families to live off of while they develop all these fantastical free apps.
It's the same reason why the Time.com writer probably doesn't work for free, even though the web page containing the article has advertising on it.