Man goes into Apple Store for help with iPhone. Man gets frustrated with iPhone. Man threatens to shoot iPhone if it doesn't start working. Man draws attention to previously concealed weapon. Apple Store techie tells manager. Manger calls police. Police arrive. Police arrest man.
UPDATE: Looks like Engadget managed to score the mouse and keyboard diagrams from the FCC filings before Apple had them yanked. They look the same from what little outline is shown, though the new keyboard is a tad smaller.
Is Apple on the verge of releasing a new, multi-touch enabled mouse for their Mac line that harnesses the technology debuted in the iPhone? That's what AppleInsider is claiming.
For those of you who have patiently been waiting to jailbreak your iPhone 3GS with the 3.1 software, your patience is about to pay off. According to MuscleNerd all of the testing is complete and the new PwnageTool is almost ready to be released to the public.
AppleInsider has found yet another multi-touch patent application, this one expanding on Apple's already massive portfolio to include the ability to recognize which finger is touching, distinguish between palms and fingers, and enable all manner of restin
unprecedented integration of typing, resting, pointing, scrolling, 3D manipulation, and handwriting into a versatile, ergonomic computer input device
PushMail [$2.99 - iTunes link] has just gone 2.0. For those unfamiliar with PushMail, its a middleapp that creates an account for you to forward email, and when it's alerted to that new email, it sends out a push notification to your iPhone. New features this time around include:
To prove that the iPod touch is the funnest iPod ever, and a gaming force to be reckoned with, Apple's advertising department has been using it to take over websites like IGN and ESPN, and TUAW (twice now!) has screen captured it all for posterity.
We're not sure everyone will appreciate the disjointed attack on their senses such website take-overs produce, but it is a sign Apple is taking gaming seriously, and the internet seriously. (And IGN and ESPN are taking Apple's cash and handing over the website banners, seriously!)
Dan Moran of Macworld has an interesting post up about this year's C4 Independent Developers Conference, and how the indie devs seem to have cooled towards iPhone development and turned their attention back to the Mac. Why? Not the technology, of course. They're up on the handset and almost everyone had at least one. No, it was dissatisfaction with the state of how Apple runs the iTunes App Store, of course.
Lack of control over elements like release times was cited as one issue. Profitability, another: